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Camera.previousViewProjectionMatrix does not update when using any SRP s...
To reproduce:1. Open attached project2. Make sure any SRP is assigned in Graphics settings3. Enter Play mode4. Move the camera, pres... Read more
Incorrect CSS style definition in WebGL build causes top part of build t...
Steps to reproduce:1. Build any project on WebGL2. Run the build3. Resize the window so that the build area doesn't fit vertically4.... Read more
[VR] Offscreen rendering produces disrupted image
Steps to reproduce:1. Download and open attached project "OffscreenRenderIssue.zip"2. Open scene "test"3. Turn VR Mode on in player ... Read more
ReflectionTypeLoadException is thrown when importing Code Analysis and M...
How to reproduce:1. Open the attached project2. Enter the Play Mode3. Observe the Console Window Expected result: ReflectionTypeLoad... Read more
Right-clicking twice in a row does not highlight the scene which results...
How to reproduce:1. Open attached project "case_1162516.zip"2. In Project window, drag "SceneA" to the Hierarchy window3. In Hierarc... Read more
Type.GetProperties() is not returning all properties in WebGL
1. Open attached project ("754006")2. Open "test" scene3. Play the scene4. Notice length of properties list printed out in the scene... Read more
LPPVs sampling Light Probes which store intense direct light appear bloc...
Repro:01) Download and open the attached repro project LPPV_SamplingWeirdness.zip02) Auto should be enabled. Allow this to complete ... Read more
Build crashes on _VEC_memcpy when continuously Starting and Stopping Web...
How to reproduce:1. Open QA-supplied project2. Load scene "Main"3. Build for PC4. Run the build and wait until it crashes (experienc... Read more
Player/Editor crash on Transform::SetParent when playing scene
Steps to reproduce:1. Open attached project2. Open "level" scene3. Enter play modeResult: editor crashes on Transform::SetParent (se... Read more
EventType.MouseDrag is triggered when cancelling a Context Menu by Right...
How to reproduce:1. Open the attached project2. Open the "DRAG DROP BUG" Window (Window->DRAG DROP BUG)3. Right-Click anywhere in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Custom Function" Node "Input" type changes do not immediately show mistmatch errors when set to an incompatible type in Shader Graph
- My Assets list is populated with Asset Packages when setting how many Packages to display before clicking the Load button
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller