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Incorrect CSS style definition in WebGL build causes top part of build t...
Steps to reproduce: 1. Build any project on WebGL 2. Run the build 3. Resize the window so that the build area doesn't fit verticall... Read more
[IL2CPP] Incorrect stack trace is being returned when logging an error w...
To reproduce: 1. Open user's attached project 2. Open "scene" and hit play -- Notice that errors are being logged into the console ... Read more
[VR] Offscreen rendering produces disrupted image
Steps to reproduce: 1. Download and open attached project "OffscreenRenderIssue.zip" 2. Open scene "test" 3. Turn VR Mode on in play... Read more
Newly Created Build Profile currently selected index in Build Profiles H...
How to reproduce: 1. Open any project 2. Navigate to File > Build Profiles... 3. Create a new Build Profile for Windows Server an... Read more
Type.GetProperties() is not returning all properties in WebGL
1. Open attached project ("754006") 2. Open "test" scene 3. Play the scene 4. Notice length of properties list printed out in the sc... Read more
[URP Samples][RG] URP 3D Samples Water is not rendered with Deferred Ren...
*Steps to reproduce:* 1. Create a new project using 3D Sample Scenes (URP) 2. Open Oasis scene 3. Make sure Rendering Path ... Read more
Console is continuously spammed with "Assertion failed on expression: 'k...
Repro steps: 1. Open attached project ("unity2018-migration-bug") 2. Open "Fragments_PanelTopo_10_Env" scene (Assets > GameBakers > ... Read more
Build crashes on _VEC_memcpy when continuously Starting and Stopping Web...
How to reproduce: 1. Open QA-supplied project 2. Load scene "Main" 3. Build for PC 4. Run the build and wait until it crashes (exper... Read more
Player/Editor crash on Transform::SetParent when playing scene
Steps to reproduce: 1. Open attached project 2. Open "level" scene 3. Enter play mode Result: editor crashes on Transform::SetParent... Read more
[Inpector] Previewing multiple textures shows them in a seemingly random...
Repro steps: 1. Open the attached project and select all 10 textures. 2. In the inspector, notice the order of the previewed texture... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search description string is always truncated
- [VFX] When Grouped Nodes are converted to Subgraph Operator resulting Graph Node is not included in the Group
- Search window icons are less sharp/more pixelated than other editor icons
- The Inspector can be covered when scaling the horizontal separator bar
- A script cannot be attached to a GameObject when there is another script that is generic with the same name in a different folder