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AudioClip memory usage on device is always 1MB
How to reproduce: 1. Download and open the attached project 2. Build and deploy to iOS 3. Capture using Memory Profiler 4. Open ... Read more
Call to IPGlobalProperties.GetActiveUdpListeners() returns correct IP bu...
To reproduce: 1. Open the project, attached by the tester (PortNumberWrong.zip) 2. Open the "SampleScene" scene 3. Enter Play mode ... Read more
[macOS]Window bar is black in Editor
The top bar in Unity 2017.1.0a6 is black on Mac. Steps to reproduce: 1. Create a new project Reproduced with: 2017.1.0a6. Not repr... Read more
Opening a pre-unity 5.5 project using Deferred rendering with unity 5.5b...
editor/graphics-settings fd1b6bd03a84 de0132b0832f Read more
Low quality font when using chinese Editor language
Steps to reproduce: 1. Create a new project 2. In the Editors toolbar, press "Edit" > "Preferences" 3. Select the "Languages" tab i... Read more
[Stacks] Interacting with HD graph settings UI deletes inactive master n...
Reproduces in 9.x.x/release as well (0f64e61b77) Repro steps: 1. Use a project with HDRP 2. Create a new HD Lit Shader 3. Right clic... Read more
Crash on UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal_...
Reproduction steps: 1. Create and open a new project using the Small Scale Competitive Multiplayer template 2. Observe the crash ... Read more
Visualization baked albedo is broken for rescaled terrains
If you draw a pattern on a terrain surface and then resize the terrain (using terrain settings), the pattern may be stretched differ... Read more
An internal error is thrown when using CBUFFER in a custom Shader
How to reproduce: 1. Open the attached project 2. In the Project Window, select the "Leaves" Shader Asset 3. Observe the Console Win... Read more
[Input System] When binding gamepad controls, triggerButton gets bound i...
Reproduction steps: 1. Open project in "BugInputSystemPSControllerBinding.zip" 2. Open "RebindingUISampleScene.unity" 3. Connect Dua... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Packman: The same asset data is displayed differently in "Import" and "Remove" popups
- Reference to a deleted GameObject becomes "None" instead of "Missing" when the GameObject is restored with undo after entering and exiting Play Mode
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node