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0
votes
Fixed

Crash on Transform::GetTransformAccess() when undoing the action of addi...

Package: 2D Animations

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Aug 29, 2022

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Version/s: 9.0.0

*PR* [https://github.cds.internal.unity3d.com/unity/2d/pull/2191] For testing, also check https://jira.unity3d.com/browse/UUM... Read more

0
votes
Active

Visual variant selector property thumbnails in the Sprite Resolver compo...

Package: 2D Animations

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Sep 15, 2023

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Version/s: 7.0.11, 9.0.3, 10.0.2

Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the “Assets/Scenes/SampleScene.unity“ scene 2. Select the ... Read more

0
votes
Fixed

Rotating the IK bone chain in certain angles can cause it to flip 180º

Package: 2D Animations

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Feb 26, 2024

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Version/s: 7.1.0, 9.1.0, 10.1.1

This is previously reported by a user in the 2d forums: https://forum.unity.com/threads/flip-bug-with-inverse-kinematics-limb-sol... Read more

0
votes
In Progress

Cannot select multiple Labels in the Sprite Library Editor when using Gr...

Package: 2D Animations

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Jul 03, 2024

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Version/s: 10.1.2, 11.0.0

*Steps to reproduce:* # Create a 2D Project # Create a Sprite Library Asset and open in in the Sprite Library Editor # Create ... Read more

0
votes
In Progress

Renaming functionality for Labels is available to users when multiple La...

Package: 2D Animations

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Jul 03, 2024

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Version/s: 9.1.1, 10.1.2, 11.0.0

*Steps to reproduce:* # Create a 2D Project # Create a Sprite Library Asset and open in in the Sprite Library Editor # Create ... Read more

0
votes
In Progress

[2D][Animation] Skinning Editor bone and mesh Visibility sliders too short

Package: 2D Animations

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Jul 23, 2024

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Version/s: 10.1.2

How to reproduce: 1. Open the “SkinningEditor_Bug.zip“ project 2. Open the “Fei_Cel_group“ asset using Sprite Editor 3. Change t... Read more

2
votes
In Progress

Incorrect initial target position when the Skinning Editor's "Depth" par...

Package: 2D Animations

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Sep 10, 2024

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Version/s: 7.1.2, 9.1.2, 10.1.3

Reproduction steps: 1. Open the attached "repro_IN-84092" project 2. Open the "Assets/Scenes/SampleScene.unity" Scene 3. In the "... Read more

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