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0
votes
Fixed

[Graphics] Crash when submitting depth with no MSAA

Graphics Device Features

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Aug 30, 2022

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Version/s: 2021.3.8f1, 2022.2.0b6, 2023.1.0a5

[Reported by Meta] If the graphics settings are set to no MSAA with depth submission on (Oculus Quest), we get a crash. See attached... Read more

0
votes
Fixed

Thumbnail section has shrunk to a very narrow row in the Shader Graph Te...

Visual Effects

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Nov 13, 2025

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Version/s: 6000.3.0b10, 6000.4.0a5, 6000.5.0a1

Steps to reproduce: Create a project (Universal 2D) Go to the "Project" window Click "Create" -> Shader Graph -> From Template... Read more

0
votes
Fixed

Shadergraph preview for lit and unlit sprite master node wrong color whe...

Package: Shader Graph

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Sep 16, 2019

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Version/s: 6.9.1 (release)

Reproduces on all versions of Shadergraph with the Sprite Lit and Unlit shadergraphs (6.9.1, 7.0.1, 7.1.1 and Github Master 8.0.0 (e... Read more

2
votes
Feature Request

Button hover state uses default theme color when a custom .uss is applied

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Apr 30, 2025

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Version/s: 6000.0.48f1, 6000.1.1f1, 6000.2.0a10, 6000.3.0a1

Reproduction steps:1. Open the attached "repro_IN-100398" project2. Open the "Assets/Scenes/SampleScene.unity" Scene3. Enter the Pla... Read more

0
votes
In Progress

Numbers of output expressions does not match number of output error is ...

Visual Effects

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Jun 04, 2025

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Version/s: 6000.0.47f1, 6000.1.6f1, 6000.2.0b4, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Steps to reproduce: Import the attached package Open Color Subgraph Operator Convert bool node on the right to the Output property S... Read more

0
votes
Fixed

[M1][Rosetta] Editor crashes on mono_arch_patch_callsite when opening th...

MacOS

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Dec 25, 2021

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Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2

Reproduction steps:1. Open the user's attached project Expected result: Project opensActual result: Editor crashes Reproducible with... Read more

0
votes
Third Party Issue

[AMD][XR] Eyes are swapped when SPI is used with AMD GPU Driver version ...

XR SDK

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Nov 10, 2025

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Version/s: 6000.0.62f1, 6000.2.12f1, 6000.3.0b10, 6000.4.0a4

Steps to reproduce:1. Open the attached project2. Make sure either OculusXR or OpenXR is selected as the XR Plugin3. Make sure SPI i... Read more

4
votes
Fixed

[URP] The Camera renders black screen when Post Processing is enabled in...

Package: Scriptable Render Pipeline Universal

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Mar 02, 2021

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Version/s: 11.0.0

How to reproduce:1. Open the attached "PostProcessing2DRenderer.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Obse... Read more

0
votes
Fixed

Broken XR Hands material in Hand Visualizer Sample Scene in URP Template

Package: XR Hands

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May 16, 2025

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Version/s: 1.5.1

Steps to reproduce: Create new Unity project with Universal 3D Template In Package Manager install XR Hands package From Samples tab... Read more

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