Search Issue Tracker
Importer(TextureImporter) generated inconsistent result for asset when i...
How to reproduce: 1. Open the attached project "Heads" 2. Open the "SCENE" scene 3. Observe the result Expected result: Assets... Read more
InvalidOperationException error occurs when playing scene with inspector...
No description entered in Cloud incident. Read more
"A meta data file (.meta) exists but its folder can't be found" warning ...
Steps to reproduce: 1. Create a 2D project or import 2D Sprite package from Package Manager window 2. Observe console (Console "Clea... Read more
[2D] Sprite Editors 'Pivot Unit Mode' option resets to its default of 'N...
How to reproduce: 1. Open the attached project "SpriteEditorBug.zip" 2. In the Assets folder, locate the Square sprite 3. Select the... Read more
[2D][Sprite] Upgrading project from 20.3 to 21.1 causes default sprite i...
[2D][Sprite] Upgrading project from 20.3 to 21.1 causes default sprite in scene to lose reference Upgrading project from 20.3 to 21... Read more
[2D][Sprite Editor] Sprite Editor slicing undo doesn't work after Apply ...
[2D][Sprite Editor] Sprite Editor slicing undo doesn't work after Apply has been pressed Repro Steps: - Open "Unity Bug Test (sprit... Read more
You cannot create basic Sprite Shapes when creating Sprites via Assets->...
How to reproduce: 1. Create a new 2D Template project 2. Create a new Square Sprite (Assets->Create->2D->Sprites->Square) 3. Observe... Read more
[2D] Sprite Atlas preview image is cached with reference to Sprite Atlas...
Reproduction steps: 1. Open Unity project in "New Unity Project.zip (64.6 KB) " 2. Select "New Sprite Atlas" in the Project window 3... Read more
[SpriteEditor] [UI] “Outline Tolerance” button is not centered and font ...
Steps to reproduce: 1. Open the attached project 2. Select "pic" asset and go to Inspector window 3. Click “Sprite Editor” button 4.... Read more
[2D] The naming convention is different for Hexagon sprite in a Hierarch...
Hexagon sprites name is displaying as "Hexagon-Flat Top" and "Hexagon- Pointed Top" in GameObject menu and as "Hexagon Flat -Top" an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GPU utilization increases by 20% on Meta Quest headsets when Render Graph is enabled on 6000.0.16f1 and higher
- Value on Slider (Int) control in UI Builder displays as default when saving UI Document
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
- Non-HDR color picker opens when selecting material color with HDR enabled