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[Shaderlibrary] Inverse View Projection transformation matrix is not the...
Universals Inverse View Projection matrix is wrong. Repro steps: 1. Open project attatched (1222576-InverseVP.zip) 2. Open SampleS... Read more
Enter The Room test scene is noisier
The test content library nightlies uncovered a difference in the visual output of the Enter The Room project scene with partly occlu... Read more
The Joint Anchor position remains the same when the GameObject is dynami...
How to reproduce: 1. Open the “JoinAnchorsBug.zip” project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Observe the Game ... Read more
[Android] Performing hardware comparison using "SAMPLE_TEXTURE2D_SHADOW"...
How to reproduce: 1. Open the “ReproProject“ project 2. Open the “ShadowTest“ scene 3. Build and Run for Android 4. Wait for a f... Read more
Subscene fails to import when using managed IComponentData referencing a...
How to reproduce: 1. Open the attached project "1201070.zip" 2. Open the Scene1 3. Select ManagedComponent in the Hierarchy Expecte... Read more
particleAmount function does not change the value of ParticleSystem.Emit
To reproduce: 1. Open attached project; 2. Run scene " EmissionParamsParticleCounBug"; 3. Open script and change the value of Partic... Read more
[SRP] RenderPipelineManager.currentPipeline is null for the first few fr...
Steps to repro: 1. open HDRP project 2. download and put the attached script in project 3. add the script as a mono behaviour to a g... Read more
Error is thrown when creating a new Scene from a Scene Template that has...
How to reproduce: 1. Open the attached project 2. Create a new "Error" Scene (File->New Scene->Error) 3. Inspect the Console Wind... Read more
Internal State Corruption thrown when adding and removing many entities ...
How to reproduce: 1. Open the “Internal_State_Corruption_Bug” project 2. Open the “SampleScene” 3. Enter Play Mode and Observe th... Read more
Shadows of trees painted on the Terrain are incorrectly placed when the ...
How to reproduce: 1. Open the “BugReporting” project 2. Open the “SampleScene” 3. Open the Lighting window (Window → Rendering → ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reference to a deleted GameObject becomes "None" instead of "Missing" when the GameObject is restored with undo after entering and exiting Play Mode
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node
- Particle System Curve presets can't be scrolled and some of them can't be selected if window is too narrow to fit them all