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0
votes
Fixed

Template fields' information is not preserved or is reverted to previous...

Visual Effects

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Nov 12, 2025

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Version/s: 6000.4.0a2, 6000.5.0a2

Steps to reproduce: Create a new project and install the Visual Effect Graph package Create a new VFX Select the VFX in the Project ... Read more

0
votes
Fixed

Progress Bar disappears or flickers when displayed if the Test Framework...

Package: Test-Framework

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Apr 26, 2023

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Version/s: 1.3.1, 1.3.4, 2.0.1-pre.18

How to reproduce:1. Open the user’s attached “BetaProgressBar.zip” project2. Go to Menu > Test > Progress Bar3. Observe the re... Read more

0
votes
Fixed

GPU instancing is not working with procedurally generated meshes

Graphics - General

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Sep 02, 2016

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Version/s: 5.4.0p3

Reproduction steps:1. Open the project2. Open the only scene3. Play the scene4. Open the Frame Debugger5. Notice that meshes are not... Read more

2
votes
Won't Fix

Removing element from array with shift+delete doesn't work on last eleme...

Inspector Framework

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Apr 24, 2017

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Version/s: 2017.1.0b1

Steps to reproduce:1. Download 904582_repro.zip2. Open "Main" scene3. Select GameObject in hierarchy4. Expand scripts Data5. Select ... Read more

0
votes
Fixed

[iPadOS 13] TouchScreenKeyboard.visible isn't updated if using Floating ...

iOS

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Feb 05, 2020

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Version/s: 2018.4, 2018.4.11f1, 2020.1

How to reproduce:1. Build the attached project for iOS2. Build & Run the Xcode project to iPad device3. Press "Show Keyboard"4. ... Read more

0
votes
Won't Fix

"Play Mode Script" dropdown list not appearing when clicking on the drop...

Package: Addressables

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Apr 18, 2025

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Version/s: 2.4.3

How to reproduce:1. Open the attached “IN-97628” project2. Open the Addressables Groups window (Window → Asset Management –> Addr... Read more

0
votes
By Design

Screen position starts from around 30,30 instead of 0,0 with mobile devices

Package: Input System

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Apr 12, 2023

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Version/s: 1.5.1

Steps to reproduce: Open the "InputSystem-TestProject" project In File > Build Settings switch to Android Platform Build and Run ... Read more

0
votes
Won't Fix

[GPU PLM] [Crash] Memory leak and crash after switching lightmapper to '...

Progressive Lightmapper

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Sep 06, 2018

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Version/s: 2018.3.0b1

Prerequisites: pull the repro project from here: https://ono.unity3d.com/test-data/gi-tests/LightmappedTrees Steps to repro: 1. Open... Read more

0
votes
Duplicate

Package Manager texts get shortened when using a high DPI monitor/high s...

UI Toolkit

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Oct 12, 2020

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Version/s: 2020.1.0b14, 2020.1.7f1, 2020.2, 2021.1

How to reproduce:1. Create a new project2. Open Package Manager and observe how the text looks (Norepro - not scaled.png, Repro - no... Read more

0
votes
Duplicate

[VR] Reflections don't work with deferred rendering + stereo single-pass

VR

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Apr 04, 2016

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Version/s:

Currently reflections don't work when using deferred rendering with stereo single-pass enabled. You can use the project in this bug ... Read more

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