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Currently used Camera changes randomly when drawing mesh with DrawMeshNow()
How to reproduce: 1. Open the user's attached project from "Surface Canvas.zip" 2. Enter Play Mode 3. Move your cursor around the Ed... Read more
Floating Point precision issue of Color Channel after Static Batch
To reproduce: 1. Download attached project "142338-538f1-lightmap.zip" and open in Unity 2. Open "lightmap_bug" scene 3. Mark the G... Read more
Standalone Profiler default memory is not enough warning logged when per...
How to reproduce: 1. Open up an empty 3D template project 2. Open up the Standalone Profiler from Window > Analysis > Profiler (Stan... Read more
Crash on Object::SetCachedScriptingObject when entering the Play Mode im...
Reproduction steps: 1. Open the “Test” project 2. Open the “Assets/InstantiateAsyncCopy/.unity” Scene 3. Enter the Play Mode 4. ... Read more
[URP/LWRP/HDRP] Shadows are disappearing when "Link FOV to Physical Came...
How to reproduce: 1. Open the new repro project -> Sample Scene 2. Switch to Game View 3. Switch between the two cameras in the scen... Read more
[iOS] AutoRotation gets enabled when App restarts due to being killed by...
How to reproduce: 1. Open the attached Project "OrientationIssue.zip" 2. Build and Run the Project on an iOS device 3. In the Pla... Read more
Child's Rect Transform values are not being driven by parent's Grid Layo...
How to reproduce: 1. Open user's project 2. Press Play Expected result: Rect Transform values driven by GridLayoutGroup Actual resu... Read more
Crash when running on a virtual display on a machine with more than 8 GPUs
If xorg.conf references more than 8 displays, a built player will crash. Manually removing displays from xorg.conf workarounds this ... Read more
Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...
Reproduction steps: 1. Open attached "test47" Unity project. 2. Open "Standart Assets/Scenes/withrealgeo" scene. 3. Click on "HoloPr... Read more
Output conversion and undoing actions result in missing shadergraph fiel...
How to reproduce: # Note - this reproduction is consistent but will require patience as it does not seem to have common pattern. I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reference to a deleted GameObject becomes "None" instead of "Missing" when the GameObject is restored with undo after entering and exiting Play Mode
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node
- Particle System Curve presets can't be scrolled and some of them can't be selected if window is too narrow to fit them all