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0
votes
By Design

Currently used Camera changes randomly when drawing mesh with DrawMeshNow()

Camera

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Aug 25, 2020

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Version/s: 2018.4, 2018.4.5f1, 2020.2

How to reproduce: 1. Open the user's attached project from "Surface Canvas.zip" 2. Enter Play Mode 3. Move your cursor around the Ed... Read more

0
votes
Won't Fix

Floating Point precision issue of Color Channel after Static Batch

Graphics - General

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Oct 11, 2017

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Version/s: 5.5.4p5

To reproduce: 1. Download attached project "142338-538f1-lightmap.zip" and open in Unity 2. Open "lightmap_bug" scene 3. Mark the G... Read more

0
votes
Won't Fix

Standalone Profiler default memory is not enough warning logged when per...

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Jun 08, 2022

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Version/s: 2020.3.34f1, 2021.3.4f1, 2022.1.3f1, 2022.2.0a16

How to reproduce: 1. Open up an empty 3D template project 2. Open up the Standalone Profiler from Window > Analysis > Profiler (Stan... Read more

0
votes
Active

Crash on Object::SetCachedScriptingObject when entering the Play Mode im...

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Nov 07, 2024

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Version/s: 6000.0.25f1, 6000.1.0a3

Reproduction steps: 1. Open the “Test” project 2. Open the “Assets/InstantiateAsyncCopy/.unity” Scene 3. Enter the Play Mode 4. ... Read more

1
votes
Not Reproducible

[URP/LWRP/HDRP] Shadows are disappearing when "Link FOV to Physical Came...

Package: Scriptable Render Pipeline Universal

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Sep 04, 2019

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Version/s: 6.7.1, 7.0.1

How to reproduce: 1. Open the new repro project -> Sample Scene 2. Switch to Game View 3. Switch between the two cameras in the scen... Read more

0
votes
Third Party Issue

[iOS] AutoRotation gets enabled when App restarts due to being killed by...

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Sep 24, 2024

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Version/s: 2022.3.48f1, 6000.0.21f1, 7000.0.0a1

How to reproduce: 1. Open the attached Project "OrientationIssue.zip" 2. Build and Run the Project on an iOS device 3. In the Pla... Read more

5
votes
Fixed

Child's Rect Transform values are not being driven by parent's Grid Layo...

uGUI

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Jun 20, 2018

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Version/s: 2017.4.3f1, 2017.4.5f1

How to reproduce: 1. Open user's project 2. Press Play Expected result: Rect Transform values driven by GridLayoutGroup Actual resu... Read more

0
votes
Won't Fix

Crash when running on a virtual display on a machine with more than 8 GPUs

Linux

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Jan 29, 2019

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Version/s: 2018.3.3f1

If xorg.conf references more than 8 displays, a built player will crash. Manually removing displays from xorg.conf workarounds this ... Read more

1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

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Jan 06, 2016

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Version/s: 5.4.0b1

Reproduction steps: 1. Open attached "test47" Unity project. 2. Open "Standart Assets/Scenes/withrealgeo" scene. 3. Click on "HoloPr... Read more

0
votes
Won't Fix

Output conversion and undoing actions result in missing shadergraph fiel...

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Mar 24, 2023

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Version/s: 2023.2.0a7, 2023.3.0a1

How to reproduce: # Note - this reproduction is consistent but will require patience as it does not seem to have common pattern. I... Read more

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