Search Issue Tracker
Not Reproducible
Votes
1
Found in [Package]
6.7.1, 7.0.1
Issue ID
1181574
Regression
Yes
[URP/LWRP/HDRP] Shadows are disappearing when "Link FOV to Physical Camera" with specific focal length is enabled
How to reproduce:
1. Open the new repro project -> Sample Scene
2. Switch to Game View
3. Switch between the two cameras in the scene by enabling/disabling them
4. Notice the missing shadow parts in the Game View (as opposed to Scene view)
Reproducible with: 2019.2.0b9(LWRP 6.7.1, HDRP 6.7.1/6.9.1), 2019.2.4f1(LWRP 6.9.1), 2020.1.0a3, 2020.1.0a3(URP/HDRP 7.0.1)
Not reproducible with: 2018.4.8f1(LWRP 4.10.0), 2019.1.14f1(LWRP 5.7.2), 2019.2.0b8(LWRP/HDRP 6.7.1)
Could not test with: 2017.4 LWRP was not yet implemented
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment