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Serialized UnityEvent data is lost when array elements are reordered and...
Reproduction steps:1. Open the attached “IN-121561.zip” project2. Open the “ReproScene” scene3. From the Hierarchy, select the “Pref... Read more
Calling an external function from Mac bundle crashes editor
To reproduce:1. Open project2. Play scene Expected: scene will be played, if there are any errors, they will be shown in consoleActu... Read more
[Linux] [Vulkan] Crash on vkEnumeratePhysicalDevices when starting the P...
Reproduction steps:1. Open a new or an existing project2. Go to Edit > Project Settings... > Player > Other Settings3. Unch... Read more
[HDRP] Double camera preview
Version tested: 2022.1.0a1 + HDRP from packman Steps to reproduce: 1) Simply open HDRP template with latest Unity2) Select any camer... Read more
NullReferenceException is thrown when trying to access volumeStack from ...
How to reproduce:1. Open the attached “IN-99961” project2. Open the “OutdoorsScene” Scene3. Enter Play mode4. Observe the Console wi... Read more
SVG importer fill errors with large SVG asset
Steps to reproduce: Create a new project Import the attached "HarvestFestival_BG_00_Night.svg" as a VectorImage Show in UI Builder A... Read more
Terrain Lit Shader in Universal RP: Normal Map X values inverted
Notes: happens in every version of SRP going back to 4.10.0 Repro steps:1. Use a project with Universal RP or Lightweight RP2. Creat... Read more
UnityScene::AddRootToScene crashes when importing a Prefab
To reproduce: 1. Download attached “PrefabCrash.zip" project and open in Unity2. Select "MissionsView_Roots.prefab", right-click it ... Read more
Animation Crash on transition (Playable system) mecanim::CreateValueArray
How to Reproduce:1. Open the attached Project (Juan wrote OwnCloud url)2. Go to the "CUSTOMER_NAME" menu tab at the top3. Select "Op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server