Search Issue Tracker

0
votes
Fixed

[Shuriken] Particle emission module burst min max should be unsigned int

Shuriken

-

Mar 24, 2016

-

Version/s: 5.4.0b11

Particle emission module burst min max should be unsigned int. Emission rate is also unsigned int, at this moment burst min max is u... Read more

0
votes
Fixed

IndexOutOfRangeException is thrown when triggering ShowObjectPicker in a...

IMGUI

-

Apr 27, 2022

-

Version/s: 2021.2.0a14, 2021.2.19f1, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Open the user's attached project 2. Open script "Assets/Examples/MathGraph/Editor/MathGraphEditor.cs" 3. Chan... Read more

0
votes
Duplicate

[Collab] 'UnityConnectUserInfoRequest: Timed out' error in Console on op...

Collab

-

Apr 11, 2017

-

Version/s: 2017.1.0b1

Resolved as duplicate of case 900266 1. What happened 'Time out' errors appear in Console if opening a project with 'Collab Toolbar... Read more

0
votes
In Progress

Graphic components errors when running Dedicated Server Build/Standalone...

--

-

Nov 08, 2024

-

Version/s: 2021.3.45f1, 2022.3.52f1, 6000.0.26f1, 6000.1.0a3

Steps to reproduce: 1. Open the attached user's project "Particles1973892.zip" 2. Build for MacOS or Windows Standalone 3. Run "<... Read more

0
votes
Fixed

[Universal RP] "Look Dev" menu exists for Universal RP template even tho...

Package: Scriptable Render Pipeline Universal

-

Sep 06, 2019

-

Version/s: 2019.2.0b7

"Look Dev" menu exists for Universal RP template even though it's not supported. Refer the attached video Steps to reproduce: 1) Cr... Read more

0
votes
Won't Fix

[macOS] Unity hangs while building when BuildOption 'ShowBuiltPlayer' is...

MacOS

-

Aug 26, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.7f1, 2021.2, 2022.1

How to reproduce: 1. Download and extract the attached project '1360959.zip' 2. Make a shell script that builds the project 3 times ... Read more

0
votes
By Design

[API Updater]Creating empty project in 5.6 and opening it in 2017.1 prom...

Scripting

-

Mar 08, 2017

-

Version/s: 2017.1.0a2

To reproduce: 1) Create new project in 5.6 2) Immediately close Unity 3) Open same project with 2017.1 Expected: Project opens with... Read more

2
votes
Fixed

"Invalid memory pointer was detected in ThreadsafeLinearAllocator::Deall...

Package: 2D Sprite Shape

-

Jan 01, 2022

-

Version/s: 8.0.0-pre.5

How to reproduce: 1. Open the attached project "sprite.zip" 2. Open File>Build Settings... 3. Enable Development Build 4. Build And ... Read more

0
votes
Fixed

[Visual Effect Graph] Crash on VFXExpressionContainer::EvaluateExpressio...

Visual Effects

-

Jul 03, 2019

-

Version/s: 2018.3, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "VFX_Crash.zip" project 2. Open the "VFX.vfx" graph 3. Change the "Count" value to 0 in "Sequential Ci... Read more

0
votes
Third Party Issue

Mesh created using PolygonCollider2D.CreateMesh contains gap

Physics2D

-

Mar 29, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.22f1c1, 2020.3, 2021.2

Steps to reproduce: 1. Open the attached project 2. Open the "ColliderToMesh" Scene from "Assets" > "Example" folder in the Project ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.