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1
votes
Active

Persistent Memory Leak when reloading domain and using Distance-based Gh...

Netcode for Entities

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Nov 27, 2025

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Version/s: 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Kickball.unity” Scene3. Enter Play Mode4. Exit Play ... Read more

0
votes
Fixed

.dll Import Settings newer actually apply changes

Asset - Importers

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Sep 07, 2019

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Version/s: 2019.3.0a8, 2019.3.0b2, 2020.1

Reproduction steps:1. Create a New Project2. Import a Managed .dll file3. Add a Constraint (e.x. "UNITY_EDITOR")4. Click "Apply"5. S... Read more

1
votes
Third Party Issue

IL2CPP error is thrown and the build fails when building project for the...

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Feb 01, 2024

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Version/s: 2023.2.8f1, 2023.3.0b5

Reproduction steps:1. Open the “ReproProject“ project2. Build And Run the project (File > Build And Run) Expected result: The pro... Read more

1
votes
By Design

[IL2CPP] [iOS] build fails with error for type System.Configuration.Conf...

IL2CPP

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May 18, 2021

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Version/s: 2019.4, 2019.4.25f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open customer's project from the drive link (cmd+f "usp=sharing")2. Build for iOS Expected result: the project... Read more

0
votes
Postponed

Crash in g_logv when using nested/generic class

Mono

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Aug 07, 2016

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Version/s: 5.4.0f3

To reproduce:1. Open attached project2. Play Test1 scene3. Editor crashes Reproducible: 5.5.0a5, 5.4.0f3, 5.3.6p2, 5.2.5f1 Read more

4
votes
Fixed

[Game View] The editor is reading the displace scale from the Primary Mo...

Scene View

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Jul 14, 2023

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Version/s: 2023.2.0a23, 2023.3.0a2

Update 2023-11-14 (Kevin): The PR from the bisection causes the game view scale to snap to whatever the EditorGUIUtility.pixelsPerPo... Read more

0
votes
Active

Checkboxes are misaligned in Hierarchy V2

Hierarchy V2

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Nov 24, 2025

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Version/s: 6000.3.0f1, 6000.4.0a5, 6000.5.0a2, 6000.6.0a1

Reproduction steps:1. Create a new project2. Enable Use new Hierarchy window (Edit > Preferences… > General)3. Right-click on ... Read more

0
votes
Won't Fix

[Linux][Profiler] Frame charts are not filling with spikes when attachi...

Linux

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Jun 14, 2022

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Version/s: 2021.3.4f1, 2022.1.5f1

How to reproduce: Create new Unity project Go to File > Build Settings In Build Settings check "Development Build" and "Autoconne... Read more

3
votes
Fixed

Normal Map of Prefab with negative scale is inverted when rendered in th...

Graphics Device Features

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Oct 01, 2021

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Version/s: 2019.4, 2019.4.16f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project (ScaleTest.zip)2. Open scene OpenThisScene3. Go to the Game view4. Observe the three G... Read more

0
votes
Fixed

ShaderGraph package keeps loading on Package Manager window when install...

Packman

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Jul 27, 2018

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Version/s: 2018.3.0a6

When installing latest ShaderGraph version 3.0.0 preview Packman UI gets stuck on loading. On re-opening Packman window, ShaderGraph... Read more

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