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Setting Material.mainTexture does not refresh texture on UI.Image
Reproduction steps: 1. Open the attached project "Material.mainTexture error on UI.Image.zip"; 2. Open the Test.unity scene; 3. Ente... Read more
Primitive sprite icon in Assets become half size after adjusting compres...
Primitive sprite icon in Assets become half size after adjusting compression 1. Create new project in 2D 2. In Assets, right click ... Read more
[Android] Custom reflection shader is not reflecting game objects
Steps to reproduce: 1) Download attached project 'CameraDepthTexture.zip' and open in Unity 2) Open scene 'simplescene' 3) In Build... Read more
Assert in play mode when Culling Type is set to "Based on Renderers" (m...
Reproduction steps: 1: Open scene "BlastLevelScene" 2: Press play 3: Wait till animation loop ends or Disable/Enable "MetaGameRoot".... Read more
Adding a custom attribute to a derived class makes IsSubclassOf return f...
How to reproduce: 1. Download attached project file and open "AttributeBugReport" Scene 2. In Window Panel go to Tools -> Test The a... Read more
Vertical Layout Group doesn't update the children when the size of one i...
To reproduce: 1. Open the project, attached by the user (UISketches2017.2b.zip) 2. Open "EmptyScene" scene 3. Find PanelItem game o... Read more
Transparent Atlas Sprites bleeding into the sprite when sliced in one axis
How to reproduce: 1. Download attached project and open "Bug" Scene 2. Press Play Expected result: Atlas sprites shouldn't bleed in... Read more
[AW] Last key does not respect previous key's type
A key created after the last key, no longer respects the previous key's type. In this case, all my keys are linear, but when I add a... Read more
[Trails] Generate Lighting Data throws console errors and visually glitches
Repro steps: 1. Open scene 1 from the attached project. 2. Select one of the particle systems, and tick "Generate Lighting Data" in ... Read more
[Android] UnityWebRequest does not recieve all the Set-Cookie header data
How to reproduce: 1. Open user provided project 2. Build and deploy to device 3. Launch node server using the provided 'server_http.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Source Image property gets set to 'None' when using a specific Sprite and Play mode is entered
- Rendering locks up when not looking at a transparent material on Meta Quest 2
- Volumetrics break when using a Custom Pass to create a Thickness Buffer for Alpha Clipping
- All tests are run instead of only the failed ones when the "Rerun Failed" button is pressed
- GameObject is not masked when the "Render PostProcessing Effects" pass executes with a resolved non-MSAA Color target and MSAA DepthStencil target