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Unity crashes when on coroutine loading new scene and activating cloth g...
Reproduction steps: 1. Download project "ClothCrash563.zip" and open in Unity 2. Enter Play mode 3. Press "Test" button in Game view... Read more
Splitting up the Animation clip in Timeline Editor results into Timeline...
How to reproduce: 1. Open the attached "SyncRepro" project and "Repro" scene 2. Make sure that Timeline and Animation windows are b... Read more
Unity freezes while applying prefab when the scene has multiple Box Coll...
Reproduction steps: 1. Download project "PrefabApplyBug.zip" and open in Unity 2. Open scene "Bug" 3. Select "Prefab" in Hierarchy 4... Read more
[iOS] German upper case letter sharp S (ß) (Unicode U+1E9E) does not fal...
The German capital sharp S letter was introduced recently as part of Unicode in 2008. When this character appears in a Text compone... Read more
[DirectX] On Camera.Render freezes the editor when Clear flags is set to...
Steps to reproduce: 1. Open user attached project 2. Play the scene 3. Notice a freeze, later a crash in the editor Expected result... Read more
Using Tilemap.ClearAllTiles() some tiles are left behind until Unity rec...
To reproduce: 1. Download attached project "2DAdventureGame.zip" and open in Unity 2. Open "Test" scene 3. Click "MapGenerator" gam... Read more
Physics.Raycast hits ghost collider if gameObject has attached Character...
Steps to reproduce: 1) Download attached project 'BugReport_Physics_Raycast.zip' and open in Unity 2) Open scene 'Scene' and press ... Read more
Appdata_t Position vertex value within Shuriken is changing as a global ...
Steps to reproduce: 1) Download attached project 'Tests.zip' and open in Unity 2) Open scene 'bug' 3) Select 'Particle System' part... Read more
[iOS] iOS PlaybackEngine is not loaded when running in batch mode on Mac...
As a result, it's impossible to build for iOS from the console. The issue only appears on Mac Minis. Not reproducible with iMacs an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Assertion printed when Maximum Reflection Probe count is higher than 64 due to k_MaxCubeReflectionsOnScreen when Raytracing is enabled
- Seams are visible on the Water System when multiple tiles are used and their Surface type is set to River
- Matching Game View creates unsaved changes even though nothing to save
- AudioClips do not have path or GUID in Build Report and incorrect size is reported
- The rendered color of the preset differs from the preview color when adding a new swatch in the HDR Color Picker