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[Regression] [Windows] Build does not play videos loaded from the Resources
To reproduce: 1. Open the user-provided project 2. Build the project ensuring it is targeting .NET 4.6 3. Launch the Build Desired ... Read more
Image shown wrong while canvas using packed sprites with ETC1 + Split Al...
How to reproduce: 1. Download attached project 2. Open "scene" Scene and change Build Settings to Android 3. Go to Play Mode and Exi... Read more
Mobile/Particles/Additive shader is affected by the global Fog
Steps to reproduce: 1) Download attached project 'MobileParticlesAdditiveWithFog - NewUnity.zip' and open in Unity 2) Open scene 'M... Read more
Crash in GameObject_Get_Custom_PropTransform when calling Object.Destroy...
How to reproduce: 1. Open the attached project 2. Open the "primary level" scene 3. Press Play Actual result: Unity crashes. Expect... Read more
Fatal Error "No valid name for platform: 6", when 2 specific Libraries a...
To reproduce: 1. Download "MMD4MecanimEditor.dll" and "MMD4Mecanim.dll" 2. Open new Unity project. 3. Add those 2 Libraries to a pro... Read more
LineRenderer.loop causes flickering lines between LineRenderer component...
How to reproduce: 1. Open the attached project 2. Open the "Scene" scene Actual result: The triangles create flickering lines betwe... Read more
After loosing focus AudioSource.PlayScheduled in WebGL restarts clip ins...
Reproduction steps: 1. Open the attached project "PlayScheduledBug.zip"; 2. Open the "Test" scene; 3. Build for WebGL (File -> Build... Read more
[.NET 4.6][iOS] UdpClient EndReceive fails with ArgumentException: Syste...
Steps to reproduce: 1. Download MulticastExample.zip 2. Run the project 3. Build the "Main" scene to an iOS device 4. In iOS device,... Read more
Reflection Probes incur cost (per renderer) regardless of proximity to e...
Reproduction steps: 1. Open project attached (ReflectionProbePrefTest.zip). 2. Open Profiler 3. Start Scene 4. View DrawOpaque in pr... Read more
Incorrect auto layout on enabling/disabling UI child Prefab elements of ...
How to reproduce: 1. Download attached project file 2. Open "UISketches" Scene and press Play 3. In Hierarchy go to TopRightSidebar ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Source Image property gets set to 'None' when using a specific Sprite and Play mode is entered
- Rendering locks up when not looking at a transparent material on Meta Quest 2
- Volumetrics break when using a Custom Pass to create a Thickness Buffer for Alpha Clipping
- All tests are run instead of only the failed ones when the "Rerun Failed" button is pressed
- GameObject is not masked when the "Render PostProcessing Effects" pass executes with a resolved non-MSAA Color target and MSAA DepthStencil target