Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 2017.1.X, 2017.2.X
Votes
0
Found in
2017.3.0a6
Issue ID
943905
Regression
Yes
Primitive sprite icon in Assets become half size after adjusting compression
Primitive sprite icon in Assets become half size after adjusting compression
1. Create new project in 2D
2. In Assets, right click > Create > Sprites > Square (choice of shape not important)
3. Click on the created sprite, adjust its compression in Inspector (you can even set it back to Normal Quality), APPLY
4. Left click inside Assets
Observed: The sprite's icon shrinks into half-size white instead of remaining at full size white.
Expected: The sprite's icon remains full size white.
User needs to restart Editor to restore the sprite to full size white.
.gif attached
Occurring on: 2017.2.0b8 onwards until 2017.3.0a6 (current latest trunk)
Not occurring: 2017.2.0b7 and older
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler connects to a different opened Editor project when more than one project is open and building for WebGL with Autoconnect Profiler enabled
- Creating and then deleting the "Integration Update: Rotation" block breaks and makes unusable VFX Graph
- “ArgumentNullException: Value cannot be null.” when deleting a newly created input action
- Undoing the creation of the "Button - TextMeshPro" GameObject only removes Canvas and EventSystem GameObjects
- NullReferenceException errors are thrown when entering the Play Mode when ShaderGraph window is focused
Add comment