Search Issue Tracker
Fixed in 2017.2.0f3
Votes
0
Found in
2017.2.0b8
Issue ID
943395
Regression
Yes
[Regression] [Windows] Build does not play videos loaded from the Resources
To reproduce:
1. Open the user-provided project
2. Build the project ensuring it is targeting .NET 4.6
3. Launch the Build
Desired outcome: The Build launches and intro videos are played.
Actual outcome: The Build launches with a blank screen.
Note: When enabling Development Build, Development console throws "WindowsVideoMedia error 0xc00d36c4 while reading <...>" message.
Note: Only reproducible on Windows, could not reproduce the issue on macOS
Reproduced with 2017.2.0b5, 2017.2.0b8, 2017.3.0a2, 2017.3.0a5
Not reproduced with 2017.1.0p3, 2017.1.0p5, 2017.2.0b4, 2017.3.0a1
Regression introduced in 2017.2.0b5, 2017.3.0a2
Could not test on 5.5 and 5.6 due to Console errors.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
Add comment