Search Issue Tracker
Won't Fix
Votes
0
Found in
5.6.3p1
Issue ID
943440
Regression
No
Image shown wrong while canvas using packed sprites with ETC1 + Split Alpha on Android Build Settings
How to reproduce:
1. Download attached project
2. Open "scene" Scene and change Build Settings to Android
3. Go to Play Mode and Exit Play mode
4. Look at the image
Expected result: Image should appear correct in Edit Mode.
Actual result: When you use the sprite packer with in image which has alpha and the texture compression of the image is set to ETC1 + Split alpha in a canvas Image, the image shown is wrong. This only happens in Edit Mode, as soon as you hit play the Canvas works fine
Reproduced with: 5.6.3p1, 2017.1.0p4, 2017.2.0b8, 2017.3.0a5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “GUIStyle” and “NullReferenceException” errors thrown in the Console when opening Object Field during script compilation
- Reflections are visible on objects without Recursive Rendering when viewed through transparent parts of another object with Recursive Rendering and Alpha Clipping enabled
- Visual artifacts appear when using "clip" method in custom shader and running on GLES
- Scaled Backgrounds List and dropdown text are enabled while Scaled Backgrounds field is disabled in IMGUI Debugger window
- Editor crashes when large value is entered in Scaled Backgrounds field of IMGUI Debugger window
Add comment