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[Profiler] Standalone Profiler's recording target switches from Editor t...
How to reproduce:1. Create a new Unity project2, Create a new script3. Open the Standalone Profiler (Window->Analysis->Profile... Read more
RaycastAll returns 0 hits when Raycasting to a GameObject immediately af...
How to reproduce:1. Open the attached project "RaycastAll"2. Open the scene "TestScene" and enter Play mode (Assets/Scenes/TestScene... Read more
Material can't be added to an object in the scene
How to reproduce:1. Open the attached Unity project2. Load SampleScene scene3. Try to add New Material to the cube in a Scene view E... Read more
[Linux] Draging a prefab from Project window to Scene window it doesn't ...
To reproduce:1. Create a new project2. Create a 3D cube in the hierarchy window3. Make it a prefab4. Drag the prefab from Project wi... Read more
"Graphics APIs for Linux" reset to previous state uppon Editor restart w...
How to reproduce:1. Create and open a new project2. Go to the menu bar "Edit>Preferences..." and go to the "General" or "Asset Pi... Read more
Transform Reference button leads to a missing page
How to reproduce:1. Create a new Unity project2. Select any object in a Hierarchy3. In the Inspector, press 'Open Reference for Tran... Read more
Show compiled code for compute shaders has the "Cancel" button greyed out
Select a compute shader with variants, click on "Compile and show code".Expected: Cancel button is active when compiling variants.Ac... Read more
Crash on IsTypeTreePPtr when switching variable to another type that inh...
Reproduction steps:1. Open the user's attached project2. Open the scene 'Assets\Scenes\SampleScene'3. Select 'TestObject' in the Hie... Read more
Rect tool enables to move root Prefab in Context mode
How to reproduce:1. Create new project2. Create new Plane3. Make it a Prefab4. Edit Plane in Context Mode5. Try to move prefab with ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked