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0
votes
Won't Fix

Build throws "One of the triangles is too large" when an object with "Me...

Physics

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Jan 07, 2020

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Version/s: 2019.3.0a9, 2019.3.0f1, 2020.1

How to reproduce: 1. Open attached project "physics triangle edge too long.zip" 2. In Inspector window, observe the "golemplains te... Read more

0
votes
Fixed

[Profile Analyzer] Blue line appeared in the bottom left corner of the C...

Package: Profile Analyzer

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Jun 11, 2020

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Version/s: 1.0.0

Blueline appeared in the bottom left corner of the Compare tab in the Profile Analyzer window Steps to Repro: 1. Create a new Proj... Read more

2
votes
Not Reproducible

[WebGL] Xmlreader parses data incorrectly

WebGL

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Mar 09, 2015

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Version/s: 5.0.0f4

1. Build to WebGL 2. Copy "data.xml" from project folder to folder where the index.html of the built game is 3. Run the built projec... Read more

1
votes
Duplicate

Crash on mecanim::ValueArrayCopy<0> when playing Animations in Play Mode

Animation

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Nov 02, 2020

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Version/s: 2019.4, 2019.4.1f1, 2021.1

How to reproduce: 1. Open the attached project (Fairy Land.zip) 2. Enter Play Mode 3. Move around with your character until the AI c... Read more

2
votes
Fixed

[HDRP] Reflection probe does not bake HDR data when it's type is set to ...

Package: Scriptable Render Pipeline HD

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Mar 28, 2019

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Version/s: preview - 5.10.0

How to reproduce: 1. Open the attached "case_1141637-ReflectionProbeHDR" project 2. Open the scene "TestScene" and select "Custom Re... Read more

0
votes
Won't Fix

Shader relative include paths do not work

Shaders

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Jan 20, 2017

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Version/s: 5.5.0f3

To reproducible: 1. Open the project 2. Right-click on C/NewSurfaceShader and select Reimport Actual: Error in console appears: "... Read more

0
votes
Fixed

[UI Builder] Can't create or add existing StyleSheet in Embedded Package

Package: UI Builder

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Jun 18, 2020

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Version/s: preview - 0.11.0

Reproduction steps: 1. Open the attached project "EmbeddedPackgedUiBuilder.zip" 2. Open the UI Builder window 3. Press the "Add" but... Read more

8
votes
Fixed

[HDRP] Generating shader includes is broken. Unity package cache permiss...

Graphics - General

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Mar 12, 2018

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Version/s: 2018.1.0b10

How to reproduce: 1. Create empty new 3D project 2. Go to "Package Manager -> All" and install "Render-pipeline.lightweight 1.1.1" ... Read more

0
votes
By Design

[VFX Graph] Color Palette box is misaligned in Color Luma node in VFX Su...

Package: Visual Effect Graph

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Aug 07, 2020

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Version/s: 10.0.0-preview.27, 9.0.0 preview.33

Color Palette box is misaligned in "Color Luma" & "RGB to HSV" node in VFX Subgraph Operator. Steps to repro: 1. Create anew HDRP p... Read more

0
votes
Postponed

[System.Flags] enums and EditorGUILayout.EnumMaskField is not handled pr...

Editor - Other

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Jun 05, 2015

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Version/s: 5.0.2f1

Setting up custom [System.Flags] enums and then trying to use them with EditorGUILayout.EnumMaskField does not yield expected result... Read more

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