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Crash in PhysicsManager2D::PreSolve
In Unity 5.6 the PhysicsManager2D is called CollisionListener2D (renamed in 2017.1) How to reproduce: 1. Open user provided project... Read more
[Android] Input.touchCount returns 2 or less when more than 3 fingers t...
How to reproduce: 1. Create a new project and import the attached package to it 2. Build the project on Android 3. Put three fingers... Read more
Impossible to change the license
In editor click Unity -> Manage License -> Activate New License Expected result: You get to input a new license Actual result: Nothi... Read more
Timeline's property panel loses names and bindings when selecting clips
Timeline's property panel looses names and bindings when selecting clips. This is repro with two specific clips Timeline's Default ... Read more
EditorGUILayout.PropertyField causes the Editor to freeze when used with...
Reproduction steps: 1. Download "SlowPropertyField.zip" project and open in Unity 2. Select "Select This One" object in the hierarc... Read more
[URP] Camera Properties not refreshing on adding or removing URP Pipelin...
On adding or removing URP Pipeline in the Graphics Setting Camera Properties does not refresh. Refer the attached video Steps to re... Read more
Camera Component corrupts Transform and Volume GameObjects in Play Mode ...
How to reproduce: 1. Open the “Empty” project 2. Open the “DLSS_Broken_In_Play_Mode“ scene 3. Select “Main Camera” GameObject and... Read more
Editor Crash while idling
Editor Crash while idling I left the editor open for >1h doing nothing it's quit possibly not easy to repro, but try and open the ... Read more
Removing instance of prefab from scene takes long time, when Animation w...
To reproduce: 1. Open attached project 2. Open Main scene 3. Delete AssasinPrefab from hierarchy 4. Notice that it takes a long tim... Read more
[ShaderGraph] Title Asterisk (*): Not Triggered when reordering Keyword...
How to reproduce: 1. Open the attached project named "Case_1210477" 2. Open the "Test" Shadergraph 3. Select the Enum in the Blackbo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab Override popup displays on wrong monitor when Inspector width is resized to minimum
- Scroll View is not moving by inertia after scrolling by click and dragging when Editor window is minimized and Canvas "Render Mode" is set to "World Space"
- "type mismatch error" occurs when the currentDirectionWS output of a Sample Water Surface node is connected to a float3 input
- URP Material Upgrade utility does not enable Alpha Clipping when material had Rendering Mode set to Cutout
- Particle System emission ignores the Sprite Atlas when using a Material that has the "Include in Build" setting unchecked