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[Android] Keyboard gets hidden when the input field area is clicked and ...
How to reproduce:1. Open the user’s attached “1359628_hide_input” project2. Build And Run the “SampleScene” Scene on Android3. Click... Read more
Removing instance of prefab from scene takes long time, when Animation w...
To reproduce:1. Open attached project2. Open Main scene3. Delete AssasinPrefab from hierarchy4. Notice that it takes a long time6. R... Read more
Cancelling DisplayDialog errors are thrown when creating a 2D URP Templa...
How to reproduce:1. Create a new 2D URP Template project2. Observe the console Expected results: There are no errors in the consoleA... Read more
UI Toolkit Debugger's buttons stop functioning when expanding/folding el...
Steps to reproduce:1. Open the attached "IN-93172" project2. In Assets folder navigate to Datas → gamefaqs_eng and open it3. Right c... Read more
[Collab] Update icons on files in 'project' tab are still shown, when co...
To reproduce: 1. Create new project2. Create a new script3. Push to collab4. Add one more script5. In 'services' tab turn off collab... Read more
Volume Update: Switching between Via Scripting and Every Frame causes an...
A bug noticed on the Forums that came as a result of the bugfix for UUM-22213. If you click play in the Editor and in the Camera Ins... Read more
Error "GetLocalizedString is not allowed" when dragging polygon sprite t...
How to reproduce:1. Create a new project2. Create a new "square" sprite type (Project window -> Create -> Sprites -> Square... Read more
[Linux] Input.mouseScrollDelta is inconsistent when limiting framerate
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter the Play Mode4... Read more
EditorGUI.FloatField cannot return "Infinity"
To reproduce:1. Import attached script to project2. Select window->Bug Test3. Type infinity into first field4. Notice that 3.4028... Read more
[Cinemachine] FreeLook Value Range still affects camera even with Bindin...
Steps to reproduce:1. Open attached project2. Select "CM FreeLook1" camera3. Under Orbits->Binding Mode, select "World Space"4. U... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A frame spike occurs when Physics Simulation Mode is switched from Script to FixedUpdate
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
- No audio is played when Playbable Mixer is changed at runtime
- Editor hangs when painting Details containing 2D Mesh on Terrain
- No audio is played when TimelinePlayable has one output