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0
votes
Fixed

[URP] Handles with set zTest do not respect Depth Sorting in the Game view

Package: Scriptable Render Pipeline Universal

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Dec 29, 2020

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Version/s: 10.1.0

How to reproduce: 1. Open the attached project named "Case_1302504" 2. Open the SampleScene 3. Observe the Scene view - Top half of ... Read more

0
votes
Won't Fix

[Oculus][InputSystem] Trigger and Grip Inputs don't go back to 0 when re...

Package: Oculus XR Plugin

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Apr 27, 2022

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Version/s: 1.12.0

We are also tracking this in Favro with Meta: [https://favro.com/organization/c564ede4ed3337f7b17986b6/7d68353be445fc2630fc1f1c?card... Read more

0
votes
Fixed

Inspector throws errors and stops displaying fields when changing Serial...

Inspector Framework

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Feb 14, 2021

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Version/s: 2020.1.0a1, 2020.2, 2020.2.0f1

How to reproduce: 1. Open the attached project 2. Open SampleScene 3. Click on Test in the Scene Hierarchy 4. Click Change To My Cla... Read more

0
votes
Fixed

Removing instance of prefab from scene takes long time, when Animation w...

Animation

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Mar 11, 2015

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Version/s: 5.0.0f4

To reproduce: 1. Open attached project 2. Open Main scene 3. Delete AssasinPrefab from hierarchy 4. Notice that it takes a long tim... Read more

0
votes
Not Reproducible

Addressables package throws compile errors when installed in a project w...

Package: Build Pipeline - Addressables

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Nov 20, 2020

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Version/s: 1.8.3

How to reproduce: 1. Create and open a Unity Project 2. In the Window -> Package Manager install "Addressables" package 3. Enable pr... Read more

0
votes
Fixed

Registry.GetValue crashes Unity build when using IL2CPP

IL2CPP

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Oct 01, 2018

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Version/s: 2018.2.10f1

Steps to reproduce: 1. Add a Registry string value: Path: "HKEY_LOCAL_MACHINE\\SOFTWARE\\VRstudios" Name: "EnableDebugPath" Value: "... Read more

1
votes
Fixed

[GPU Lightmapper] LightGrid takes up too much memory on large scenes

Progressive Lightmapper

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Nov 05, 2019

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Version/s: 2019.1, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Reproduction steps: 1. Open "1196347" project with 2020.1 2. Open "REPROSCENE" scene. 3. Bake Lighting with GPU lightmapper. Actual... Read more

0
votes
Fixed

Error "GetLocalizedString is not allowed" when dragging polygon sprite t...

2D

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Jan 15, 2016

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Version/s: 5.4.0b2

How to reproduce: 1. Create a new project 2. Create a new "square" sprite type (Project window -> Create -> Sprites -> Square) 3. Dr... Read more

0
votes
Fixed

EditorGUI.FloatField cannot return "Infinity"

Editor - Other

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Mar 12, 2015

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Version/s: 5.0.0f4

To reproduce: 1. Import attached script to project 2. Select window->Bug Test 3. Type infinity into first field 4. Notice that 3.40... Read more

0
votes
By Design

Geometry flickering based on camera location

Progressive Lightmapper

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Nov 29, 2016

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Version/s: 5.5.0f2

BY DESIGN: The reason for this flickering is batching. All geometry using specific shader flickers due to it using object-space data... Read more

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