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GLES 3.0 created visual artifacts on some projects on Android
Display gets corrupted when some projects are built using Open GLES 3.0 on Android Read more
OnTriggerExit method isn't invoked when disabling the Trigger Collider C...
How to reproduce:1. Open the user's attached "My project" project2. Enter the Play Mode in the "SampleScene" Scene3. Select the "Pla... Read more
[iOS] External audio stops playing when Prepare iOS For Recording is ena...
Reproduction steps:1. Open the attached “AudioTest” project2. Build the project and launch the application on an iOS device3. On the... Read more
[Standard Assets] Image Effects work different after taking a screenshot
Reproduction steps:1. Open the attached project "screenshot.zip";2. In the main menu, click Tool -> Screenshot;3. Make sure, you ... Read more
Lightmap changes format when loaded from asset bundle
Possibly related to 721313 How to reproduce: 1. Open attached project2. Open scene Scenes/BakeLightsScene.unity3. Go to Assets ->... Read more
When picking color of UI Image with color picker, it gets slightly darke...
How to reproduce:1. Open the attached project2. Open main scene3. Select Image in hierarchy4. Change image color (e.g. to yellow)5. ... Read more
GameObject is added as a child when dragged from Project window in-betwe...
How to reproduce:1. Open attached project ("pro.zip")2. Select resource ("Square") from Assets folder3. Drag selected resource in-be... Read more
"Dragon Crashers" readme file icons are missing and shown as "?"
How to reproduce:1. Download the "Dragon Crashers" sample project2. In the Project window search enter the "Readme"3. Observe the se... Read more
[Mono] Cultureinfo.currentculture doesn't work
To Reproduce: 1. Run the attached project.2. Observe that System.Globalization.CultureInfo.CurrentCulture always returns Invariant L... Read more
iPhone 13 is not available through Device Simulator
Repro steps: - install the Device Simulator Package through Package Manager (if on 2020.3)OR- go to Game View Window, and select Sim... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A frame spike occurs when Physics Simulation Mode is switched from Script to FixedUpdate
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
- No audio is played when Playbable Mixer is changed at runtime
- Editor hangs when painting Details containing 2D Mesh on Terrain
- No audio is played when TimelinePlayable has one output