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0
votes
By Design

WebGL throws Uncaught SyntaxError: Unexpected number

WebGL

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Mar 08, 2015

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Version/s: 5.0.0f4

To reproduce: 1. Open attached project 2. Build and run WebGl build 3. "Uncaught SyntaxError: Unexpected number." error thrown Read more

1
votes
Fixed

[URP][Android][iOS] Uninitialized Background Type is cleared every frame...

Package: Scriptable Render Pipeline Universal

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Mar 27, 2021

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Version/s: 12.0.0

Steps to reproduce: 1. Open the attached project ("URP_cleartest.zip") 2. Build and deploy to a device Expected results: Background... Read more

0
votes
Not Reproducible

[Block] Gradients with high intensity sampled with a per-particle attrib...

Package: Visual Effect Graph

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May 30, 2019

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Version/s: 7.0

Gradients with a high intensity (i.e. 10) flicker. Repro steps: 1. Import the attached vfx. 2. Activate color, observe expected beh... Read more

0
votes
Fixed

Using TryDequeue on an empty NativeQueue stops the queue from receiving ...

Package: Unity Native Collections

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Jul 31, 2019

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Version/s: 0.1.0

How to reproduce: 1. Open the attached "NativeQueue Test.zip" project 2. Open "SampleScene" 3. Enter Play mode and inspect the conso... Read more

2
votes
Postponed

Re-loading DLLs takes a lot more time compared to Unity 4

Asset Loading

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Mar 04, 2015

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Version/s: 5.0.0f4

Re-loading dlls in unity 5* takes about ~6x times more time, then in 4* unity version. 1. Open project "Dll Reload Problem" (Attach... Read more

0
votes
By Design

[HDRP] Light Layers change the render result of a specific Custom Pass i...

Package: Scriptable Render Pipeline HD

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Nov 13, 2020

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Version/s: 11.0.0

How to reproduce: 1. Open the attached project named "Case_1292470" 2. Open the CustomPass Scene 3. Observe the Game view. The windo... Read more

0
votes
Duplicate

Crash on AttachAddedComponents when attempting to create a Prefab from a...

--

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Aug 21, 2024

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Version/s: 2022.3.41f1, 6000.0.16f1

Reproduction steps: 1. Open the attached “ReproProj” project 2. Open the “Assets/Scenes/Scene01.unity“ Scene 3. From the Hierarch... Read more

0
votes
Fixed

[iOS 13] Gyroscope behaviour differs when Game View is opened while usin...

iOS

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Dec 17, 2019

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Version/s: 2017.4, 2019.2.10f1, 2020.1

How to reproduce: 1. Open the attached project 2. Open the "SampleScene" scene 3. Connect iOS device to the computer 4. Open Unity R... Read more

0
votes
Fixed

[UNET] NetworkManagerHUDeditor producing null reference errors when Game...

Networking

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May 11, 2016

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Version/s:

Steps to reproduce: 1. open attached project 2. play the scene 3. select 'NM' from hierarchy - 2errors each frame printed out Read more

0
votes
Fixed

[Regression][HelpTab] 2 segment separator lines are rendered in Help con...

Editor - Other

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Jan 23, 2017

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Version/s: 5.6.0b5

Steps to repro: 1. Open Unity; 2. Create new project; 3. Expand 'Help' context menu tab; 4. Observe element's rendering inside the ... Read more

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