Search Issue Tracker

1
votes
Fixed

[macOS Standalone] Bundle Identifier in Player Settings does not match X...

MacOS

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Feb 19, 2020

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Version/s: 2019.3, 2019.3.1f1, 2020.1

How to reproduce: 1. Create a new project for standalone OSX platform 2. Set a custom bundle identifier for example "com.com.test"... Read more

0
votes
Fixed

[UI Builder] Incomplete display dialogue text when trying to load other ...

Package: UI Builder

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Jun 18, 2020

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Version/s: preview - 0.11.0

Reproduction steps: 1. Open the attached project "UIBuilderUSSDialogue.zip" 2. Open the UI Builder window 3. Press the "Add" button ... Read more

0
votes
Fixed

ShadowSamplingTent.hlsl in the CoreRP Library package is missing #ifndef...

Package: Scriptable Render Pipeline Core

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Apr 02, 2020

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Version/s: 9.0.0-preview.14

How to reproduce: 1. Create and open a new project 2. Install Core RP Library Package 3. Open the "ShadowSamplingTent.hlsl" file fro... Read more

0
votes
Fixed

Wrong md5 hash in WebGL version

Scripting

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Feb 21, 2015

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Version/s: 5.0.0f3

Read more

0
votes
By Design

[HDRP] CPU usage increases significantly (4 - 5ms) when the Render Graph...

Package: Scriptable Render Pipeline HD

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Feb 12, 2021

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Version/s: 10.4.0

How to reproduce it: 1. Open the attached project "1314181.zip" 2. Load the "TestScene" Scene 3. Set Profile Analyzer's Mode to 'Com... Read more

0
votes
By Design

"Select Preset" window Search has too big font

--

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Aug 27, 2024

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Version/s: 6000.0.17f1

How to reproduce: 1. Create a new Unity project and a new scene in it 2. Select the "Main Camera" GameObject in the Hierarchy  3.... Read more

0
votes
Won't Fix

PointerEventData.pointEnter is always null when Cursor.lockState = Curso...

UI

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Jan 13, 2017

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Version/s: 5.5.0p4

Steps to reproduce: 1. Open attached project 2. Open "_root" scene 3. Enter play mode 4. Click on Game View and hover over the Butto... Read more

0
votes
By Design

Surface shader analysis not using 32-bit floats for fixed/half/float/dou...

Shaders

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Jan 08, 2016

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Version/s: 5.3.0f4

Reproduction steps: 1. Open attached Unity project. 2. Open "Bug scene". 3. Notice, that "Sphere" game object is black. 4. Open "Bug... Read more

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