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Fixed in 2022.3.7f1
Fixed in 2022.3.X, 2023.1.X, 2023.2.X, 2023.2.0a20
Votes
1
Found in
2022.3.0f1
2023.1.0b19
2023.2.0a17
Issue ID
UUM-36836
Regression
Yes
Selected build target from the enum field of BuildTarget gets deselected when deselecting the asset
How to reproduce:
1. Open the user’s attached “BuildTargetInspectorIssue-2022.2.zip” project
2. In the Project window, select “MySettings.asset”
3. In the Inspector window, open the “Build Target” dropdown menu and select “iOS”
4. Deselect and select again “MySettings.asset”
5. Observe the Build Target
Expected result: Build Target is “iOS”
Actual result: Build Target is “Standalone OSX”
Reproducible with: 2022.2.21f1, 2022.3.0f1, 2023.1.0b19, 2023.2.0a17
Not reproducible with: 2021.3.26f1, 2022.2.20f1
Could not test with: 2020.3.48f1
Reproduced on: macOS 13.2.1 (Intel)
Note: reproducible when selecting Build Targets: Standalone Windows, iOS, Android, WSA Player, Xbox One, Stadia, Linux Headless Simulation, Game Core Xbox One, PS5, Embedded Linux, QNX
Comments (1)
-
jhughes2112
Jul 12, 2023 15:15
Please patch the 2022 LTS with this fix. Most build systems are broken until this is done.
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Resolution Note (fix version 2023.2):
Fixed in: 2023.2.0a20
Resolution Note (fix version 2023.1):
Fixed in: 2023.1.4f1