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EditorWindow.GetWindow will open a window when running Unity in batchmode
Reproduction steps: 1. Download the attached project "1259135.zip" 2. Download the attached PowerShell script "ReproduceBatchMode.ps... Read more
Arrays are not Reorderable by default when SerializeField or SerializeRe...
How to reproduce: 1. Open the project "case_1260888-Reorderable" 2. Open the Scene "SampleScene" 3. Select the "GameObject" in the H... Read more
[Profiler] Autoconnect Profiler build setting opens a new Profiler insta...
Reproduction steps: 1. Create a new project or open an existing one 2. Open standalone Profiler (Window -> Analysis -> Profiler (Sta... Read more
Crash on `anonymous namespace'::TryNamingFBOFromAttachments after leavin...
Reproduction steps: 1. Open user's attached project 2. Open scene "SampleScene" 3. In the Hierarchy, select "Main Camera" and set it... Read more
RenderTexture.useDynamicScale always returns false when in Play Mode
How to reproduce: 1. Open the attached project's "case_1261713-Project.zip" Scene labeled "SampleScene" 2. In the Project Window, se... Read more
[Mac] Keyboard key freezes in pressed state in the New Input System when...
How to reproduce: 1. Open user's attached "InputSystemBug.zip" project 2. Open "SampleScene" Scene (Assets/Scenes) 3. Go to Window -... Read more
Decal Projector that uses Emissive Material bleeds over other Mesh edges...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In Scene View, observe the Decal Projectors Expecte... Read more
Playable.GetInputWeight() doesn't return the actual weight of a clip whe...
How to reproduce: 1. Open user's attached "TimelineCrossFadeIssues.zip" project 2. Open "SampleScene" Scene 3. Click on the "Timelin... Read more
Quality level isn't updated in the Project Settings window when it's cha...
To reproduce: 1. Open attached project ("case_1262284.zip") 2. Enter the Play mode 3. Click on the dropdown and select "Medium" 4. O... Read more
[ShaderGraph] Text selection for Properties does not select the whole te...
How to reproduce: 1. Create a new URP/HDRP template project 2. Create a new shader graph 3. In the graph's blackboard create a new p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
- Lighting generation freezes the Editor during the Global Illumination Post Processing stage when baking lighting on certain systems
- "EndLayoutGroup: BeginLayoutGroup must be called first." error is thrown after building the project when Scripting Backend and Api Compatibility Level fields are changed