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0
votes
Fixed

EditorWindow.GetWindow will open a window when running Unity in batchmode

IMGUI

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Jun 28, 2020

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Version/s: 2018.4, 2019.4.0f1, 2020.2

Reproduction steps: 1. Download the attached project "1259135.zip" 2. Download the attached PowerShell script "ReproduceBatchMode.ps... Read more

0
votes
Fixed

Arrays are not Reorderable by default when SerializeField or SerializeRe...

IMGUI

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Jul 05, 2020

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Version/s: 2020.2.0a16

How to reproduce: 1. Open the project "case_1260888-Reorderable" 2. Open the Scene "SampleScene" 3. Select the "GameObject" in the H... Read more

0
votes
By Design

[Profiler] Autoconnect Profiler build setting opens a new Profiler insta...

Profiling

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Jul 06, 2020

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Version/s: 2020.1, 2020.1.0b14, 2020.2

Reproduction steps: 1. Create a new project or open an existing one 2. Open standalone Profiler (Window -> Analysis -> Profiler (Sta... Read more

0
votes
Fixed

Crash on `anonymous namespace'::TryNamingFBOFromAttachments after leavin...

Graphics - LowLevel

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Jul 08, 2020

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Version/s: 2019.4, 2019.4.1f1, 2020.2

Reproduction steps: 1. Open user's attached project 2. Open scene "SampleScene" 3. In the Hierarchy, select "Main Camera" and set it... Read more

0
votes
Won't Fix

RenderTexture.useDynamicScale always returns false when in Play Mode

Texture

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Jul 08, 2020

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Version/s: 2018.4, 2019.3.0f6, 2020.2

How to reproduce: 1. Open the attached project's "case_1261713-Project.zip" Scene labeled "SampleScene" 2. In the Project Window, se... Read more

3
votes
Won't Fix

[Mac] Keyboard key freezes in pressed state in the New Input System when...

Package: Input System

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Jul 09, 2020

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Version/s: 1.0.0

How to reproduce: 1. Open user's attached "InputSystemBug.zip" project 2. Open "SampleScene" Scene (Assets/Scenes) 3. Go to Window -... Read more

1
votes
By Design

Decal Projector that uses Emissive Material bleeds over other Mesh edges...

Package: Scriptable Render Pipeline HD

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Jul 09, 2020

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Version/s: 9.0.0-preview.33

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In Scene View, observe the Decal Projectors Expecte... Read more

0
votes
Duplicate

Playable.GetInputWeight() doesn't return the actual weight of a clip whe...

Package: Timeline

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Jul 09, 2020

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Version/s: 1.5.0-preview.2

How to reproduce: 1. Open user's attached "TimelineCrossFadeIssues.zip" project 2. Open "SampleScene" Scene 3. Click on the "Timelin... Read more

0
votes
Won't Fix

Quality level isn't updated in the Project Settings window when it's cha...

Settings Window

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Jul 10, 2020

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Version/s: 2018.4, 2019.4.3f1, 2020.2

To reproduce: 1. Open attached project ("case_1262284.zip") 2. Enter the Play mode 3. Click on the dropdown and select "Medium" 4. O... Read more

0
votes
Fixed

[ShaderGraph] Text selection for Properties does not select the whole te...

Package: UI Toolkit

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Jul 10, 2020

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Version/s: 1.0.0-preview.3

How to reproduce: 1. Create a new URP/HDRP template project 2. Create a new shader graph 3. In the graph's blackboard create a new p... Read more

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