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IL2CPP Building for Android gets stuck when LeapMotion is used
How to reproduce it:1. Open the user's attached project "Live2DViewerEX Android Overlay Test.zip"2. Go to the Project Settings ->... Read more
Passing -logFile argument to a standalone build results in an error message
Reproduction steps:1. Open user attached Project2. Build a Standalone Build of the Project to TestLogfile/Builds/Windows3. Open a Ba... Read more
[Mono Upgrade]FileSystemWatcher FileSystemWatcherArgs.Name variable retu...
How to reproduce:1. Open the attached project "FullPathBug.zip"2. Click Play3. Open the "Duplicate Me!.txt" file4. Modify and save i... Read more
[2020.3 only] UnityLinker hangs when building with IL2CPP
Reproduction steps:1. Open user attached Project2. Build with IL2CPP Expected result: The Project is builtActual result: The Build p... Read more
UIElement.ListView with reorderable enabled in EditorWindow cannot be re...
How to reproduce:1. Open the attached project "uitoolkittest.zip"2. Click UIElements > Test > ReorderableListView Show3. Dock ... Read more
[URP] Camera with "Dont Care" Background type doesn't uninitialize the p...
Reproduction steps:1. Open new URP project2. In Editor Menu, select File -> New Scene, create a Basic (Built-in) scene3. In Hiera... Read more
[Mono Upgrade] Console throws errors when importing a package from a sco...
Reproduction steps:1. Create and open a new Unity project2. Open the manifest.json and add a scoped registry and a package3. Focus b... Read more
Material preview is not shown after a Material is created and URP Render...
How to reproduce:1. Open a new URP template project2. In project tab, create a new Material (Right-click -> Create -> Material... Read more
Asset gets treated as a root folder after creating a Sprite Asset from t...
How to reproduce:1. Open the user's attached project2. In the Project window right-click on the 'Texture.jpg' Asset and select Creat... Read more
[XR][Oculus] Using Grabpass shader results in broken pink textures when ...
How to reproduce:1. Open the attached project "1341356_2.zip"2. Connect the Oculus Quest 2 devoce through the Oculus Link3. Make sur... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default