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[Metal][iOS] Shader compilation fails when running built project
Reproduction steps: 1. Open attached Project "metalshader.zip" 2. Build and Deploy the app to a device 3. Observe the Xcode console ... Read more
GameObjects aren't rendered in builds when "Cast Shadows" is disabled
How to reproduce: 1. Open the user attached project “StrictShaderVariantMatching.zip” 2. Open Scene “SampleScene“ (Assets/Scenes) ... Read more
The primitive object of type Cube GameObject is hexagonal and elongated ...
How to reproduce: 1. Open the “ReproProject“ project 2. Open the “TestScene“ 3. Drag and Drop the “LaserShooter.prefab“ to the Hiera... Read more
Style inlined in UXML is lost after deleting the Library folder
How to reproduce: 1. Open the attached "Ecosystem-Sim.zip" project 2. Open the "Behaviours" Scene 3. Observe the VisualElements in t... Read more
[WP8] Serialization Weaver fails to resolve System.Windows.Visibility
To reproduce: 1. Open repro.zip. It's a project that contains a .dll that uses System.Windows.Visibility 2. Build for WP8 3. Notice ... Read more
Crash in FindSeamTexels when Generating Lighting in a Scene that uses a ...
How to reproduce: 1. Open the attached project (case1284610_Assets.zip) 2. Open the 'MainScene' Scene 3. Open the Lighting settings ... Read more
No ETA in the progress bar when baking with APV
*Steps to reproduce:* # Download and open the attached project ([^Bug-BrokenETA.zip]) # Open OutdoorsScene # Open Lighting win... Read more
There is no notice if installation in Hub fails
To reproduce: 1) Open Unity Hub 2) Add a new Unity version in it 3) When it finishes downloading and starts installing, block all pe... Read more
Data gets corrupted after passing it into a static method of the same st...
Steps to reproduce: 1) Extract and open the project attached by user (Corruption_Test.zip). 2) Open scene 'corruption.unity'. 3) Pre... Read more
[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...
To reproduce: 1. Build and run attached project 1a On Android you have to enable multithreaded rendering in PlayerSettings 2. Tap ar... Read more
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