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6
votes
Not Reproducible

Scroll Rect (Script) Content's Pos Y is randomly set in Scene view after...

uGUI

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May 06, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open user's attached Unity project "ScrollViewTest" 2. Open scene "Test" 3. Canvas-->Scroll View-->Viewport-->Conte... Read more

0
votes
Fixed

Slow FBX import times on get_defaultMaterial when using Universal RP

Package: Scriptable Render Pipeline Universal

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Apr 22, 2020

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Version/s: 7.3.1, 9.0.0-preview.14

How to reproduce: 1. Extract the user's project 2. If a project has a Library folder, delete it 3. Open the user's project Expected... Read more

0
votes
Fixed

[WSA] Impossible to copy - paste on Win Store Apps

Windows Store Apps

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Feb 09, 2015

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Version/s: 5.0.0f1

1. Copy any selected text, then launch WSA application and paste it to any input field. The text will not be pasted. 2. In WSA appl... Read more

0
votes
By Design

Collision does not occur in Build when the Tilemap's sprite is imported ...

Package: 2D PSD Importer

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Oct 03, 2020

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Version/s: 2020.1.0b6, 2020.1.7f1, 2020.2

How to reproduce it: 1. Open the user's attached project 2. Load 'BaseLevel' scene from 'Assets' > 'Scenes' folder 3. Enter Play mod... Read more

0
votes
Fixed

Texture data has gamma applied when an HDR Cubemap Asset is set to forma...

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Jan 15, 2024

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.6f1, 2023.3.0b3, 6000.0.0b11

How to reproduce: 1. Open the attached project "bug.zip" 2. Observe the "Sphere" GameObject in the Scene View window Expected r... Read more

9
votes
Won't Fix

Selecting shader for a material resets custom Render Queue to default sh...

Shaders

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May 02, 2017

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Version/s: 5.5.2p4

When shaders are switched for materials, their custom Render Queue is reset to default shader value. Steps to reproduce: 1) Open th... Read more

0
votes
Fixed

[TMP] TextMeshPro font preset focus is being lost when resetting

Package: TextMeshPro

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May 28, 2020

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Version/s: 3.0.0, 2.0.1

TextMeshPro Font preset asset focus is being lost when resetting. Steps to repro: 1. Open the attached project. 2. Project Window >... Read more

0
votes
Won't Fix

SystemInfo.SupportsRenderTextureFormat does not report correct with ARGB...

Graphics - General

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Jun 27, 2017

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Version/s: 5.6.1p4

Steps to reproduce: 1. Open the attached project 2. Open the main scene 3. Play the scene 4. Observe there is no output in the Conso... Read more

2
votes
Fixed

[Shadows] Camera.Render() clears _CameraDepthTexture if there's a shadow...

Shadows/Lights

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Feb 20, 2015

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Version/s: 5.0.0b22

To reproduce: 1. Open attached project 2. Open scene "scene" 3. Comment out line 47 "QualitySettings.shadowDistance = 0;" in Deferr... Read more

0
votes
Fixed

[iOS] All iPhone builds show iPhone 6 plus launch image

iOS

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Feb 07, 2015

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Version/s: 5.0.0f1

To Reproduce: 1. Build the attached proiject (simulator or device). 2. Notice that on all iPhones the iPhone 6+ landscape image is ... Read more

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