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[2D Lights] Dark seam is rendered on the 2D point light outer radius whe...
How to reproduce: 1. Open the attached project named "Case_1206039" 2. Open the Sample Scene 3. Observe the Scene or the Game view ... Read more
[GPU PLM][macOS] Neverending bake with AMD GPU in the CornellBox project
Prerequisites: You'll need a OSX machine with AMD GPU having at least 4 GB of VRAM. Steps to repro: 1. Open the attached project on... Read more
A "NULL" line appears in the start of the Editor log, if the text file w...
Reproduction steps: 1. Create a New Project 2. Open the Editor log 3. Delete everything and Save 4. Focus the Editor 5. Notice that ... Read more
Exported package file becomes not recognized and without icon when insta...
How to reproduce: 1. Open Environman 2. Project should be open if its not, create a new one 3. In Hierarchy window, create a cube 4... Read more
Attempting to paint a detail mesh with LOD group that is not supported b...
How to reproduce: 1. Open the attached project named "Case_1209026" 2. Open the Sample Scene 3. Select the Terrain in the Scene and ... Read more
[HDRP] Cookie texture is flipped in Area lights
Steps to reproduce: 1. Open attached project 2. Open "SampleScene" and observe that Area Light cookie is flipped Expected result: c... Read more
[ECS] Physics joint constrains are ignored when entities are instantiate...
How to reproduce: 1. Open the attached project ("case_1203208-ECS_Asteroids.zip") 2. Open the repro scene ("Scenes/Main") 3. Enter P... Read more
[Services] Unwanted text appears and overlaps with the description of se...
Unwanted clipped text appears and overlaps with the description of services under Project Settings window and Refer attached screen... Read more
[Properties Window] Properties window becomes an Inspector window with t...
1) Select the Camera GameObject in the scene 2) Select Properties for the Camera component 3) Delete the GameObject 4) Notice the Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project