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0
votes
In Progress

IndexOutOfRangeException when destroying Kinematic Body with Incremental...

Package: Unity Physics

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Oct 21, 2024

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Version/s: 1.3.2 - Entities, 7000.0.0a1

*Steps to reproduce in Stars Reach project:* # Follow the steps in the [Stars Reach project setup guide|https://docs.google.com/d... Read more

0
votes
By Design

Entity is "null" when retrieving Compound Collider Leaf

Package: Unity Physics

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Oct 17, 2024

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Version/s: 1.3.5 - Entities, 7000.0.0a1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Scenes/SampleScene” Scene 3. Enter the Play Mode 4. Pre... Read more

0
votes
Fixed

Collisions between objects using DOTS and Havok Physics are not re-enabl...

Package: Unity Physics

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Sep 27, 2024

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Version/s: 1.3.2 - Entities

How to reproduce: 1. Open the attached "IN-83732" project 2. Open the "SampleScene" 3. Enter Play mode 4. Press space bar to br... Read more

0
votes
Active

Crash on "block_locate_free" when exiting Play Mode where there is a Pre...

Package: Unity Physics

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Sep 16, 2024

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Version/s: 1.2.4 - Collections

How to reproduce: 1. Open the “ECS_PhysicsShape.zip“ project 2. Open the “Crash Repro Scene“ Scene 3. Enable the “Crash_Repro_SUB... Read more

1
votes
Active

Child physics entities are unparented on a closed SubScene when the chil...

Package: Unity Physics

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Aug 06, 2024

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Version/s: 1.3.0-pre.4 - Entities, 7000.0.0a1

How to reproduce: 1. Open the “ECS_Physics_Bug_Repro.zip“ project 2. Open the “SampleScene“ 3. Open the “Entities Hierarchy“ wind... Read more

3
votes
Active

“InvalidOperationException: The BlobAssetReference is not valid.“ error ...

Package: Unity Physics

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Jun 21, 2024

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Version/s: 1.3.X - Entities, 7000.0.0a1

Reproduction steps: 1. Open the “ReproProject“ project 2. Enter Play Mode 3. Select the “Entities” SubScene in the Hierarchy wind... Read more

1
votes
Won't Fix

GameObject with Physics Shape Component moves when the Editor window is ...

Package: Unity Physics

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Apr 18, 2024

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Version/s: 1.2.0 - Entities, 1.3.X - Entities

How to reproduce: 1. Open the “G00000_AceLand-Library-DOTS“ project 2. Open the “SampleScene” 3. Enter Play Mode 4. Move the Edi... Read more

1
votes
Fixed

“AnalyticsJobs:PhysicsBodiesAnalyticsJob” still gets called in the Edito...

Package: Unity Physics

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Mar 26, 2024

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Version/s: 1.2.0-pre.12 - Entities, 1.3.X - Entities

Reproduction steps: 1. Open the attached “AnalyticsJobs” project 2. Open the Preferences window (Edit > Prefrences…) 3. Disable t... Read more

0
votes
Active

Collider edge transforms are rendered in inverse when viewed from a Subs...

Package: Unity Physics

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Feb 06, 2024

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Version/s: 1.2.0-pre.6 - Entities, 1.3.X - Entities, 7000.0.0a1

How to reproduce: 1. Open the “UnityPhysicsBakingIssue” project 2. Open the “SampleScene” 3. Observe the Scene view Expected r... Read more

0
votes
Active

Static tree fails to update during collision detection when using Custom...

Package: Unity Physics

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Feb 05, 2024

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Version/s: 1.2.0-pre.6 - Entities, 1.3.X - Entities, 7000.0.0a1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Import the Custom Physics Authoring sample from the package manager... Read more

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