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Physics Shape incorrectly generates collision edges when the Geometry is...
How to reproduce: 1. Open the “dots-bug.zip“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Observe the Game view Expected... Read more
The Physics World Index is 0 on Joints when the parent's index is set to 1
How to reproduce: 1. Open the “bug-report-unity-physics-world.zip“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Open ... Read more
IndexOutOfRangeException when destroying Kinematic Body with Incremental...
*Steps to reproduce in Stars Reach project:* # Follow the steps in the [Stars Reach project setup guide|https://docs.google.com/d... Read more
Entity is "null" when retrieving Compound Collider Leaf
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Scenes/SampleScene” Scene 3. Enter the Play Mode 4. Pre... Read more
Collisions between objects using DOTS and Havok Physics are not re-enabl...
How to reproduce: 1. Open the attached "IN-83732" project 2. Open the "SampleScene" 3. Enter Play mode 4. Press space bar to br... Read more
Crash on "block_locate_free" when exiting Play Mode where there is a Pre...
How to reproduce: 1. Open the “ECS_PhysicsShape.zip“ project 2. Open the “Crash Repro Scene“ Scene 3. Enable the “Crash_Repro_SUB... Read more
Child physics entities are unparented on a closed SubScene when the chil...
How to reproduce: 1. Open the “ECS_Physics_Bug_Repro.zip“ project 2. Open the “SampleScene“ 3. Open the “Entities Hierarchy“ wind... Read more
“InvalidOperationException: The BlobAssetReference is not valid.“ error ...
Reproduction steps: 1. Open the “ReproProject“ project 2. Enter Play Mode 3. Select the “Entities” SubScene in the Hierarchy wind... Read more
GameObject with Physics Shape Component moves when the Editor window is ...
How to reproduce: 1. Open the “G00000_AceLand-Library-DOTS“ project 2. Open the “SampleScene” 3. Enter Play Mode 4. Move the Edi... Read more
“AnalyticsJobs:PhysicsBodiesAnalyticsJob” still gets called in the Edito...
Reproduction steps: 1. Open the attached “AnalyticsJobs” project 2. Open the Preferences window (Edit > Prefrences…) 3. Disable t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used