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1
votes
Fixed

Alpha channel is not recognized when importing PNG with alpha

Graphics - General

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Jan 16, 2020

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Version/s: 2020.1.0a19

On importing PNG with alpha, the alpha channel is not loading in the Preview, refer attached screenshot. Steps to repro: 1. Create ... Read more

0
votes
Fixed

LightProbes.Tetrahedralize() and LightProbes.TetrahedralizeAsync not lon...

Progressive Lightmapper

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Dec 20, 2019

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Version/s: 2019.3, 2019.3.0f4

Steps to reproduce: 1. Open Scene "empty" 2. Ovserve that there is a cube, receving light from light probe group in the scene 3. Ru... Read more

0
votes
Fixed

[Scene View] [HDRP] Camera preview window size does not change on changi...

Package: SRP HD Template

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Jan 16, 2020

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Version/s: 7.1.7, 7.1.1

-Camera preview window size changes only once. -The issue does not occur with 3D, URP & 3D with Extras. Steps to repro: 1. Open the... Read more

0
votes
Fixed

Crash on __pthread_kill when trying to open SteamVR Input window

IMGUI

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Jan 13, 2020

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Version/s: 2017.4, 2019.2.17f1, 2020.1

Steps to reproduce: 1. Open the project provided by the user ("New Unity Project.zip") 2. Attempt to open SteamVR Input window (Wind... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

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Jan 16, 2020

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Version/s: 2019.3.0f5

1. Create a new project. 2. Create a cube. (GameObject -> 3D Object -> Cube) 3. Add an LOD Group Component to this cube. (View in In... Read more

0
votes
Fixed

[URP] Values in RendererFeatures hides on decreasing the height by super...

Package: Scriptable Render Pipeline Universal

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Jan 16, 2020

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Version/s: 7.1.7, 7.1.6, 7.1.5, 7.1.1

Values in RendererFeatures hides on decreasing the height by superimposing other windows Steps to Reproduce: 1. Create a new 3D te... Read more

2
votes
Not Reproducible

[Metal] Image mask does not work with Metal graphics API on older iOS de...

Metal

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Dec 06, 2019

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Version/s:

Steps to reproduce 1. Open attached project 2. Make sure graphics API is set to 'Metal' 3. Build the project 4. Deploy the Xcode pr... Read more

0
votes
Fixed

[URP] Shader quality tiers are compiled and included in the build and th...

Package: Scriptable Render Pipeline Universal

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Jan 13, 2020

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Version/s: 6.9.0

Steps to reproduce: 1. Open User-supplied project ("LWRPConfigureHardwareTiers.zip") 2. Open Project Settings -> Graphics Expected:... Read more

1
votes
Fixed

In ScriptableObjects AssetReferenceGameObject reverts to previous value ...

Package: Addressables

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Jan 15, 2020

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Version/s: 1.2.2

How to reproduce: 1. Open attached project "Case_1211792" 2. Select AddressableTest ScriptableObject in the Assets folder in Project... Read more

1
votes
Fixed

[Scene View] [URP] Camera preview window is missing in the Scene view

Package: Scriptable Render Pipeline Universal

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Jan 16, 2020

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Version/s: 7.1.7, 7.1.1.

The camera preview window is missing in the Scene with URP Template. Steps to repro: 1. Create a new URP Template Project. 2. Creat... Read more

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