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0
votes
Fixed

-profiler-maxusedmemory cmdline option doesn't work

Profiling

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Jan 09, 2020

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Version/s: 2018.3.0a1

-profiler-maxusedmemory has no effect in standalone player builds. This prevents users to configure optimal value to maintain the l... Read more

0
votes
Duplicate

Progressive Lightmapper stalls when baking 4K lightmaps after interrupti...

Progressive Lightmapper

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Jan 08, 2020

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Version/s: 2019.2, 2019.3, 2019.3.0f4, 2020.1

Steps to repro: 1. Open SponzaLWRP: https://ono.unity3d.com/test-data/gi-tests/SponzaLWRP 2. Change to 4K lightmap size 3. Change t... Read more

0
votes
Fixed

Folder/Files with extension .Core are ignored when importing a package f...

Packman

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Dec 02, 2019

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Version/s: 2019.3.0a7, 2019.3.0f3, 2020.1.0a14

How to reproduce: 1. Create a new project or open an existing one 2. Add the provided dependency to Packages/manifest.json file 3. O... Read more

0
votes
Postponed

EventType.DragUpdated is being called when the calling Window is unfocused

IMGUI

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Jan 09, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached project 2. Open the "DRAG DROP BUG" Window (Window->DRAG DROP BUG) 3. Click and drag the "Dra... Read more

0
votes
Won't Fix

Crash on C++ native plugin allocation

Scripting

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Nov 03, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b9, 2020.1

Steps to reproduce: 1. Open the attached project ("1195844.zip") 2. Open "SampleScene" Scene 3. Enter Play mode 4. Press "Enter" and... Read more

0
votes
Won't Fix

[HDRP] There is a vertical shift between Forward and Deferred camera whe...

Package: Scriptable Render Pipeline HD

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Jan 09, 2020

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Version/s: 8.0.0 staging

1) change manifest to point to your SRP directory 2) load scene tmp 3) Select game object MSAA Camera 4) Switch from Forward to Defe... Read more

7
votes
Duplicate

Toggle Component's OnValueChanged Events are not called when "Reload Dom...

uGUI

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Jan 08, 2020

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Version/s: 2019.3, 2019.3.0f4, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "Repro" 2. Enter the Play Mode 3. Click the "Toggle" Button a couple ... Read more

0
votes
Fixed

[URP][macOS] Game View is overlayed by background color when Background...

Package: Scriptable Render Pipeline Universal

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Jan 08, 2020

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Version/s: 7.1.1

How to reproduce: 1. Create a new project and install URP via Package Manager 2. Right-click in Project Browser > Create > Renderin... Read more

0
votes
Fixed

[Tilemap] Crash when upgrading project to newer version of URP

Package: 2D Render Pipeline

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Jan 09, 2020

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Version/s: 7.1.6

After upgrading Pixel Perfect Adventures from 2019.3.0b8 (URP 7.1.6) to 2019.3.0f4 (URP 7.1.7), the first time i open a scene with a... Read more

2
votes
Won't Fix

Light is not baked on Light Probes when Lighting is baked in Mixed mode

Progressive Lightmapper

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May 04, 2019

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Version/s: 2017.4.26f1, 2017.4.27f1, 2019.3.0a2, 2020.1

Steps to reproduce: 1. Create an empty project and import a package from ownCloud 2. Search for "Subway 2" Scene 3. In the Hierarchy... Read more

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