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[Light mapper] GPU baking with 1 bounces is faster than 0 bounces
Steps to reproduce: 1) Open a new scene 2) Add a few static objects 3) Bake with 1 bounces and take note how much time it took 4) B... Read more
[HDRP] Volumetric Fog flickers when using secondary Camera which renders...
How to reproduce: 1. Open the attached project("HDRP_Flicker") 2. Go to Scenes > SampleScene 3. Move around in the Scene View Expec... Read more
Editor hangs when selecting GameObject with "PhysicShape" or "PhysicsBod...
How to reproduce: 1. Open attached project "MinifigEditorHang_4.zip" and scene "SampleScene" 2. In Hierarchy window, select "EmptyP... Read more
[HDRP][XR] Enabling MSAA with Forward causes the double-wide eye texture...
How to Reproduce: 1) Create a new project from the HDRP template. 2) Enable VR and add the Oculus or OpenVR SDKs. 3) Enable Single P... Read more
[Window Management] Project settings window gets undocked after enabling...
Project settings window gets undocked after enabling virtual reality. Refer to the attached video. Steps to reproduce: 1) Create a... Read more
Sliced Sprite Size cannot be edited when Scene is reloaded
How to reproduce: 1. Open user-supplied project 2. Press Play > reload 3 times using F1 3. In Hierarchy Window select UICamera > Scr... Read more
TimeZoneNotFoundException is thrown when registry is missing current tim...
Steps to reproduce: 1. Download 1165754_repro.zip project 2. Open Registry Editor 3. Navigate to HKEY_LOCAL_MACHINE\SOFTWARE\Microso... Read more
[UI][legacy text generator]<color=red><></color> does not work with 呸 sy...
To reproduce: 1. Download attached "TestUGUI.zip" project and open in Unity 2. Open "SmapleScene" scene 3. Enter to Play mode Expe... Read more
Some normal maps has ripple effect and appears to be lower in quality wh...
How to reproduce: 1. Open the attached project ("case_1169679-Material regression.zip") 2. Open the repro scene ("repro_2019") 3. No... Read more
Warning on affected shader count is not thrown when trying to collect sh...
How to reproduce: 1. Create and open a new Unity Project 2. Create a new Cube GameObject in the Hierarchy window 3. Go to Edit -> P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used