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[LWRP] Specular Highlight becomes hard edged when increasing the size of...
Steps to reproduce: 1. Open User-supplied project ("testSpecBug.zip") 2. Build and run the "test" scene 3. Inspect the white specula... Read more
[Packman] On shrinking package manager horizontally and vertically, inst...
On shrinking package manager horizontally and vertically, install and remove options are not available. Refer the attached screensho... Read more
Assets sharing the same Label do not get packed together when using Pack...
How to reproduce: 1. Download and open the user-submitted project 2. Open the Addressables window (Window -> Asset management -> Add... Read more
Tilemap Collider 2D is not deleted when using Tile Palette Erase Tool
How to reproduce: 1. Download and open the user's attached project 2. Open Scene "SampleScene" 3. Open Tile Palette Window 4. Select... Read more
[Light mapper] GPU baking with 1 bounces is faster than 0 bounces
Steps to reproduce: 1) Open a new scene 2) Add a few static objects 3) Bake with 1 bounces and take note how much time it took 4) B... Read more
[HDRP] Volumetric Fog flickers when using secondary Camera which renders...
How to reproduce: 1. Open the attached project("HDRP_Flicker") 2. Go to Scenes > SampleScene 3. Move around in the Scene View Expec... Read more
Editor hangs when selecting GameObject with "PhysicShape" or "PhysicsBod...
How to reproduce: 1. Open attached project "MinifigEditorHang_4.zip" and scene "SampleScene" 2. In Hierarchy window, select "EmptyP... Read more
[HDRP][XR] Enabling MSAA with Forward causes the double-wide eye texture...
How to Reproduce: 1) Create a new project from the HDRP template. 2) Enable VR and add the Oculus or OpenVR SDKs. 3) Enable Single P... Read more
[Window Management] Project settings window gets undocked after enabling...
Project settings window gets undocked after enabling virtual reality. Refer to the attached video. Steps to reproduce: 1) Create a... Read more
Sliced Sprite Size cannot be edited when Scene is reloaded
How to reproduce: 1. Open user-supplied project 2. Press Play > reload 3 times using F1 3. In Hierarchy Window select UICamera > Scr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader transparency, discard, and clip are not working when using the Player
- Error is thrown when clicking on warning in the console
- Long IL2CPP build time when project has a .ufbx library wrapper
- Cursor doesn't change to the resizing when using the Rect Tool and the Sprite is too close to the bottom of the Scene View
- InvalidOperationException exception is thrown when Editor Default Text Rendering Mode is set to "Bitmap" and Editor Font is set to "System Font" and an array is expanded in the Inspector Window