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0
votes
Fixed

OpenGLCore does not support scale in shaders when applied on Skinned Mes...

OpenGL

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Jul 06, 2016

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Version/s: 5.3.4f1

How to reproduce: 1. Open the attach project and "BrokenScaleMatrix" scene in it. 2. Compare two characters and notice downscaled c... Read more

0
votes
Fixed

[Networking] Enabling "reliable fragmented" for channel 0 causes clients...

Networking

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Jul 01, 2016

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Version/s: 5.4.0b24

Reproduction steps: ----------------------------- 1) Open user's project "MultiPlayerTest" 2) Build scene "Scene" for standalone 3) ... Read more

0
votes
Fixed

[SkinnedMesh] Runtime modifying skinned mesh w/ GPU Skinning on crashes

Graphics - General

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Jul 05, 2016

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Version/s: 5.4.0b24

Steps to reproduce: 1. Download and open attached project "Cuttingmeshes.zip" 2. Open scene "scenes/main" 3. Make sure GPU Skinning ... Read more

0
votes
Fixed

Recording a rotation using the gizmo resets the object rotation values t...

Animation

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Jul 07, 2016

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Version/s: 5.4.0b25

Reproduction steps: 1. Open the attached project 2. Open the available scene 3. Select the '2' gameobject in the Hierarchy 4. Open t... Read more

0
votes
Fixed

Mesh changes poses and models when dragged around

Graphics - General

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Jun 27, 2016

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Version/s: 5.4.0b22

Reproduction steps: ------------------------ 1) Open user's project 'DepthColor' 2) Open scene 'Poses' 3) Move around one of the mes... Read more

1
votes
Fixed

[iOS] Crash when the app is terminated by double clicking the home button

iOS

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Jul 06, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1) Open the latest attached project. 2) Build the project for iOS. 3) Deploy to a device via Xcode. 4) Open the ... Read more

0
votes
Fixed

DestroyImmidiate() animatorState with bool parameter set to true crashes...

Animation

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Jul 02, 2016

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Version/s: 5.3.5f1

How to reproduce: 1. Open the attached project 2. Open Test scene 3. Select UI Root>UI Camera>Container in hierarchy 4. In inspector... Read more

0
votes
Fixed

[Android] Calling Handheld.PlayFullScreenMovie crashes on some Android d...

Android

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Jul 06, 2016

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Version/s: 5.3.5p5

Calling Handheld.PlayFullScreenMovie crashes multiple Android devices with a Fatal signal 11 (SIGSEGV). Read more

0
votes
Won't Fix

[iOS] Screen view is shifted after child view controller with different ...

iOS

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Jul 05, 2016

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Version/s: 5.3.4p4

Steps to reproduce: 1. Open attached project 2. Build 'Untitled' scene for iOS 3. Build Xcode project to iOS 8 device 4. While hold... Read more

0
votes
Postponed

"Exception: GetMonth" when trying to get month from System.Globalization...

Mono

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Apr 16, 2016

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Version/s: 5.3.3f1

Reproduction steps: 1) Open "789097_Repro.zip" project 2) Open "asd" scene and enter playmode 3) Press "space" button and watch Exce... Read more

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