Search Issue Tracker
Active
Fixed in 6000.2.0a8, 6000.3.0a1
Under Consideration for 6000.3.X
Votes
11
Found in
6000.0.39f1
6000.1.0b7
6000.2.0a4
6000.3.0a1
Issue ID
UUM-98160
Regression
Yes
“EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used
Reproduction steps:
1. Open the attached “IN-93527.zip” project
2. Go to File > Build Settings
3. Enable Development Build
4. Build and Run the project
5. Observe the Console in the Player
Expected result: No errors
Actual result: “EndRenderPass: Not inside a Renderpass” and “DrawOpaqueObjects/DrawTransparentObjects/Draw UIToolkit/uGUI Overlay: The dimensions or sample count of attachment 0 do not match RenderPass specifications (1728 x 1117 1AA) vs (2560 x 1440 1AA)” errors
Reproducible with: 2023.3.0a18, 6000.0.39f1, 6000.1.0b7, 6000.2.0a4
Not reproducible with: 2022.3.58f1, 2023.3.0a2
Couldn’t test with: 2023.3.0a3-2023.3.0a17 (On some versions building would cause a crash or not build at all with errors)
Fixed in: 6000.2.0b5 (by an unknown PR)
Reproducible on: macOS 14.6 (M1 Pro)
Not reproducible on: Windows 11
Comments (3)
-
PolyCrusher
Apr 23, 2025 11:39
Sorry guys! I submitted this bug for more than 3 month. we have to ship Mac builds and we need RG for these. RG compatibility mode is not a option for us.
-
HydrogenC
Mar 01, 2025 11:54
My output is "Blit Post Processing/Draw UIToolkit/uGUI Overlay: Attachment 0 was created with 4 samples but 1 samples were requested." though. But it seem to be the same issue with this one. Still present in 6000.0.40f1.
-
HydrogenC
Mar 01, 2025 11:31
Can reproduce both on Intel64 Mac and ARM64 Mac, together with some mobile devices (both Android and iOS), but never on Windows or WebGPU. When I use 4x MSAA for the main camera then this bug no longer happens.
I assume that it may be the UGUI overlay using 4x MSAA but the main camera doesn't, so that problem occurs when merging the render texture.
This bug really bothers my project, hope there's a fix soon.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Resolution Note (fix version 6000.3.0a1):
Fixed by an unknown PR
Resolution Note (fix version 6000.2.0a8):
Fixed by an unknown PR