Search Issue Tracker
[Unity Physics] Object's mass is ignored when using ApplyImpulse
How to reproduce: 1. Open the "ComponentExtensions.cs" script (in $ \Library\PackageCache\com.unity.physics@0.1.0-preview\Unity.Phys... Read more
2D Animation package version 3.0.0 yields installation errors
When installing 2D Animation package version 3.0.0, the Editor yields these Errors: Library/PackageCache/com.unity.2d.common@2.0.0/R... Read more
[FrameDebugger] Most of the draw calls in its slider are jammed into one...
To reproduce: 1) Create a new project 2) (Optional, but betters the visibility) Create a couple of cubes to increase amount of draw ... Read more
[LWRP] Unlit image is created in a Sprite Texture when LWRP default spri...
Steps to reproduce: 1. Open QA attached project "case_1168255-TheGameRoom.zip" 2. Open the scene 3. Notice there is a mirrored dupli... Read more
[UDP] Installing UDP package into project with Asset Store version of UD...
[UDP] Installing UDP package into project with Asset Store version of UDP will create conflicts If an asset store version of the Un... Read more
Mesh normals are getting corrupted while editing blend shapes if Blend S...
To reproduce: 1. Open user attached project "TesBorrame.zip" 2. Open "BlendShapes Bug.unity" scene 3. In the hierarchy select Defaul... Read more
[Linux] NullReferenceException when trying to enable Linux x86_x64 throu...
How to reproduce: 1. Open the attached project 'unity.zip' 2. Select BurtCommon.dll in the Project window, make sure the Inspector t... Read more
Sub Emitter created Particle Systems Rotation is inconsistent when rotat...
How to reproduce: 1. Download and open the attached project "1168251.zip" 2. Select the Particle System GameObject in the Hierarchy ... Read more
[LWRP] _NormalMap Secondary Texture is streched to AtlasSize when Atlas ...
How to reproduce: 1. Open the attached project("Normal_Stretch") 2. Go to Scenes > SampleScene 3. Enter Play Mode Expected result: ... Read more
[2019.3] Hierarchy window Performance Degradation when Hierarchy contain...
1. Open the attached project named Case_1158368 2. Enter Play mode 3. Expand all Scene objects in the Hierarchy 4. Observe the Edito... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader transparency, discard, and clip are not working when using the Player
- Error is thrown when clicking on warning in the console
- Long IL2CPP build time when project has a .ufbx library wrapper
- Cursor doesn't change to the resizing when using the Rect Tool and the Sprite is too close to the bottom of the Scene View
- InvalidOperationException exception is thrown when Editor Default Text Rendering Mode is set to "Bitmap" and Editor Font is set to "System Font" and an array is expanded in the Inspector Window