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0
votes
Fixed

Request couldn't be processed error in Service window

Connect

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Jun 01, 2016

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Version/s: 5.4.0b15

Many times when I create a new project I am seeing a "Request couldn't be processed" error show up in the Services window. Looking a... Read more

0
votes
Duplicate

C# default interface method only works the first time

Scripting

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Feb 22, 2022

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Version/s: 2021.2, 2021.2.12f1, 2022.1, 2022.2

If a single test is run it works fine, but if "Run All" is used it only uses the correct default method in the first test. Even thou... Read more

1
votes
Won't Fix

Addressables Build with Unique Bundle IDs fails when Bundle Naming Mode ...

Package: Addressables

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Dec 15, 2023

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Version/s: 1.21.19, 2.0.9

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the Addressables Groups window (Window > Asset Management > Ad... Read more

0
votes
By Design

When use Point Light and duplicate object at the same position - it beco...

Graphics - General

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Jun 24, 2016

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Version/s: 5.5.0a2

- please see attached video (PointLightBug.swf) it happens on 5.4.0b23 and 5.5.0a2 in both Scene view and Game view Steps to reprod... Read more

0
votes
Postponed

Input System returns non-customized display name when child control path...

Package: Input System

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Apr 27, 2020

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Version/s: 1.0.0

How to reproduce: 1. Open "1242139" project 2. Go to Project window and open "NewTestScript" script 3. Observe 19-29 and 47-49 lines... Read more

0
votes
Fixed

[UI Builder] F2 button does not rename highlighted elements in the UI Bu...

Package: UI Builder

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Mar 27, 2020

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Version/s: 0.10.2-preview

How to reproduce: 1. Open attached project "UIBuilderMoveWindowLagSpike.zip" 2. In Project window, open "Assets" -> "NewUXMLTemplat... Read more

0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS] HLSLcc Incorrect shader compilation result on...

Mobile Graphics

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Aug 26, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2018.4.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached ShaderCompilationError.zip project 2. Build for iOS and deploy the Xcode project to the iOS d... Read more

0
votes
Fixed

In PortraitUpsideDown rotation image is upside down

Android

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Dec 28, 2015

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Version/s: 5.3.1f1

When device build is set to Auto-Rotate, but Android device is set to fixed rotation, in PortraitUpsideDown rotation the arrow is up... Read more

0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS][Metal]GameObjects with Mobile shaders flip&sh...

Shaders

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Jun 19, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project 2. Go to the Hierarchy window-> disable "Standard" GameObject 3. Build for iOS and d... Read more

0
votes
Not Reproducible

[HDRP] SurfaceOptionUIBlock.DoOpaqueRenderingPassPopup error when in wir...

Package: Scriptable Render Pipeline HD

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Nov 15, 2019

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Version/s: 7.1.4

How to reproduce: 1. Open the "testScene" Scene in the "case_1184602.zip" Unity project 2. Switch to Wireframe scene view 3. Select ... Read more

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