Search Issue Tracker
Duplicate
Votes
0
Found in
2021.2
2021.2.12f1
2022.1
2022.2
Issue ID
1405197
Regression
No
C# default interface method only works the first time
If a single test is run it works fine, but if "Run All" is used it only uses the correct default method in the first test. Even though Intersect is always used sometimes Equals is called instead, causing the error in the tests
Reproduction steps:
1. Open the user attached project
2. Open the Test Runner window (Window > General > Test Runner)
3. Click on "PlayMode"
4. Click on "Run All"
Expected result: All tests are successful
Actual result: Some tests fail
Reproducible with: 2021.2.12f1, 2022.1.0b9, 2022.2.0a5
Could not test with: 2019.4.36f1 (C#8 not supported), 2020.3.30f1 ("Target runtime doesn't support default interface implementation" error)
-
Resolution Note (2022.2.X):
This issue has been resolved by a recent patch to the Unity Mono fork. https://github.com/Unity-Technologies/mono/pull/1551
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
This is a duplicate of issue #1365974