Search Issue Tracker
By Design
Votes
0
Found in
5.5.0a2
Issue ID
808665
Regression
No
When use Point Light and duplicate object at the same position - it becomes brighter
- please see attached video (PointLightBug.swf)
it happens on 5.4.0b23 and 5.5.0a2 in both Scene view and Game view
Steps to reproduce:
1 Open attached project
2 Open scene testScene
3 Select cube in Hierarchy and duplicate it 10 times by pressing "Ctrl+D"
Actual results: parts of cube with light becomes brighter and brighter (I believe because brightness accumulates from each new cube) - and this seems very NOT natural
Expected result: the bright of lighted parts of the cube should be the same doesn't matter how many cubes you created at the same position
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- "DebugAllocatorMode" option changes when changed in another Editor instance
Add comment