Search Issue Tracker
[2019.2] UI elements are not rendered in displays that are not 'Display ...
How to reproduce: 1. Open attached 'project-1173805.zip' project 2. In Game window select 'Display 2' Expected result: UI elements ... Read more
UnityEvent listener execution state is Off by default
Reproduction steps: 1. Open the “OffByDefault” project 2. Open the “SampleScene“ scene 3. Select the “Test” GameObject 4. In Ins... Read more
Embedded resources in WebGL export only working with fully enabled excep...
Reproduction Steps: 1- Download attached project. 2- Build solution ResourceLoader. 3- Put built assembly(ResourceLoader.dll) into A... Read more
AnimationClipPlayable::SetClip crashes Unity when animation is recorded ...
To reproduce: 1.Open attached project 2.Open "MecanimCrash.unity" scene 3.Enter play mode 4.Press "c" on your keyboard 5.Observe Uni... Read more
[iOS] Loading with WWW.LoadFromCacheOrDownload from StreamingAssets hang...
Steps to reproduce: 1. Open attached project (StreamingAssetsDownloadBug_stripped.zip) 2. Build for iOS 3. Build the Xcode project ... Read more
[URP] Bloom effect flickers when using Integrated Post-Processing Featur...
How to reproduce: 1. Open the attached project's "case_1224915-Project.zip" Scene labeled "ForestWalk" 2. Enter the Play Mode 3. Pre... Read more
Emails are not received about new created Incident when submitting the B...
How to reproduce: 1. Create a new Unity project 2. Navigate to Help > Report a Bug... 3. In the Unity Bug Reporter fill the manda... Read more
Incorrect "Main Thread" marker time reported to ProfilerRecorder whilst ...
How to reproduce: 1. Open attached project "New Unity Project.zip" 2. Open "SampleScene" scene 3. Open Profiler window & disable Pro... Read more
[UDP] Expand/collapse UI elements do not respond in UDP Settings
[UDP] Expand/collapse UI elements do not respond in UDP Settings After installing the Universal Distribution Portal (UDP) package, ... Read more
This STV build crashes bootloader
This only happens when you add the STV installer over this build, which is why no other STE reported it. Severity 1 for STV. Versi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project