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0
votes
Fixed

'Add Component' button jumps on top of other properties in the Inspector...

IMGUI

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Mar 24, 2020

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Version/s: 2019.1.0a10, 2019.3, 2019.3.6f1, 2020.1, 2020.2

Full title: 'Add Component' button jumps on top of other properties in the Inspector window when resizing the Inspector window and p... Read more

0
votes
Fixed

Scene view Grid outlines become wide and blocky when a Game Object is se...

Scene/Game View

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Dec 22, 2020

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.0f1, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project "GridLines" 2. Open scene "SampleScene" 3. In the Scene window, make sure Shading M... Read more

0
votes
By Design

Toggling between Fullscreen and Windowed mode doesn't preserve native re...

Universal Windows Platform

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Sep 09, 2020

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Version/s: 2019.4, 2021.1

How to reproduce: 1. Open the attached project (link in the description) 2. Open the "SampleScene" Scene -> build and run on UWP 3. ... Read more

0
votes
Fixed

[HDRP] Render Texture is not drawn in the Standalone Build

Package: Scriptable Render Pipeline HD

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Oct 15, 2020

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Version/s: 9.0.0-preview.13

How to reproduce: 1. Open the attached project named "Case_1285290" 2. Open the SampleScene 3. Observe the render texture in the bot... Read more

0
votes
Fixed

[Shuriken] Saved by batching of multiple particle systems is not indicated

Shuriken

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Mar 30, 2016

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Version/s: 5.4.0b12

Steps to reproduce: 1. Download and import attached project. (ParticlesDynamicBatchingStrip.zip) 2. Open scene: Scene10_Test 3. Pre... Read more

1
votes
Fixed

Terrain object with holes doesn't get a Lightmap generated when the obje...

Progressive Lightmapper

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Nov 28, 2021

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Version/s: 2021.2.0a20, 2021.2.3f1, 2022.1

How to reproduce: 1. Open user's attached project "terrain-holes-lightmap-bug.zip" 2. Open the "SampleScene" Scene 3. Open Window > ... Read more

2
votes
Won't Fix

[investigation needed] GameObject Animators become not valid when instan...

Package: Build Pipeline - Addressables

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Mar 07, 2020

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Version/s: 1.3.3

Reproduction steps: 1. Open the provided project "case_1223207-steel-flood.zip" 2. Enter Play Mode 3. Press "ESC" -> "Quit to menu" ... Read more

0
votes
Won't Fix

Dragging materials onto specific LOD objects fails when the LOD group ob...

Scene Management

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Apr 28, 2016

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Version/s: 5.3.4f1

Reproduction steps: 1. Open User's project 2. Open "Main" scene 3. Position the editor camera so both objects are in view, showing t... Read more

0
votes
By Design

Changes in Scene triggers Mesh data optimization when building AssetBund...

Asset Bundles

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Aug 01, 2019

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Version/s: 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open User-supplied project ("ScriptableBuildPipelineIssue.zip") 2. Select AssetBundle - > Build, notice the m... Read more

3
votes
Fixed

[Android] Enabling the new input system causes mobile build to not autor...

Input

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Mar 02, 2020

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Version/s: 2020.1.0a25

-e: see title --doesn't break on iOS (tested iPhone8 13.2) --tested with 2019.3.3, 2020.1a25, Input 0.9.6 - 1.0.0p5 --tested on Sams... Read more

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