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Non-prefab Assets with .prefab extension are incorrectly handled by the ...
How to reproduce: 1. Open the submitted project (MeshPrefabImport_193) 2. Select the 'customer_model' prefab in the Project window ... Read more
SkinnedMeshRenderer does not receive the mesh when using Cloth Simulatio...
How to reproduce: 1. Open attached project "BakeMeshNotWorking.zip" and scene "TestClothSceneSupportTest" 2. Enter Play mode 3. Obs... Read more
Volumetric rendering display is not displayed when selecting Texture3D
How to reproduce: 1. Open the attached project "3D Volumetric Preview Bug Project.zip" 2. Select Assets/Test_3DVolume.asset in the... Read more
[Android] Time.deltaTime values aren't stable on specific devices
How to reproduce it: 1. Open the user's attached "TestDeltaTime" project 2. Build and Run the project on Android device 3. Observ... Read more
[Regression ADB V1-V2] Focusing the Editor Window causes noticeable Slow...
How to reproduce: 1. Open the project from Case 1108597 2. Open the Profiler window and profile the Editor 3. Focus another window(N... Read more
[LWRP] Transparent Render Textures are Rendered as solid colors when usi...
Steps to reproduce: 1. Open user's attached project "LWRPRenderTextureTransparencyBug.zip" 2. Build and Run the project 3. Notice Re... Read more
[Android] View fractures while rendering a quad and adjusting the orthog...
Repro steps: 1. Open attached project 2. Build and Run on Android Actual: View fractures while zooming in and out Reproducible w... Read more
[XR Interaction Toolkit] On Select Exit event does not change Game objec...
How to reproduce: 1. Open attached project ("XrIssueTest.zip") 2. Open SampleScene scene 3. Enter Play mode 4. Grab Cube Game object... Read more
Prefab is added to the opened scene whenever you RMB->Create->Prefab in ...
Prefab is added to the opened scene whenever you RMB->Create->Prefab in a folder with too long path How can we reproduce it using t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project