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[WSA] Disabled shadows causes application to crash on launch on Microsof...
Steps to reproduce: 1. Open attached project 2. Go to Edit/Project Settings/Quality and make sure Shadows are disabled 3. Build WSA ... Read more
[VR] Anti-Aliasing breaks shadows on Windowed Rift player
Players built from the scenes in the attached project have problems with shadows when Anti-Aliasing is enabled under Quality Setting... Read more
[Test Runner] Test Runner window pops out from where ever it is docked, ...
When opening the Test Runner window it calls `s_Instance.Close();` if the window has been initialised already. This causes the windo... Read more
Handles.PositionHandle throws a NullReferenceException
Steps to reproduce: 1. Open attached project 2. Open scene "scene1" 3. Notice NullReferenceException in console: NullReferenceExcep... Read more
[PS4 [XboxOne] Test scene renders with NaNs
Versions tested 2020.1.0b5 + 9.0.0 (HDRP/staging) Reproducible only on: PS4, Xbox One Steps to reproduce: 1) Checkout https://git... Read more
Materials with particle shaders are not working (in magenta) when scene ...
Reproduction steps: 1) Open "836911_assetBundles.zip" project 2) Open "MeleeWeaponTrail/Example/Scenes/Example.unity" scene 3) Build... Read more
Crash on opening some HDRP scene with Windows Vulkan
Get SRP repository: https://github.com/Unity-Technologies/Graphics and open HDRP_Test project https://github.com/Unity-Technologies/... Read more
Asset Postprocessor doesn't reimport .fbx file with animations on versio...
How to reproduce: 1. Open the attached "BugRepro.zip" project 2. Open the "Editor\BugReproAssetPostprocessor.cs" script 3. Change th... Read more
An asset in StreamingAssets/aa folder is being searched for which was de...
How to reproduce: 1. Open user's attached "AddressableDoesNotDeleteGeneratedStreamingAssets" project 2. Open Addressables Groups... Read more
[VFX/UX/GraphView] Graph breaks down when Target / Debug Gameobject wind...
The graph breaks down when Target Gameobject window is reopened after it's closed by clicking somewhere in the editor Steps to repr... Read more
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