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SetLightBarColor() does not change the lightbar color when using a contr...
How to reproduce: 1. Open the attached “IN-90825” project 2. Connect your controller using bluetooth 3. Enter Play mode 4. Obser... Read more
Asset bundle build pipeline does not account for fields ifdef'd with #if...
Asset bundle build pipeline does not account for fields ifdef'd with #if UNITY_EDITOR This causes the editor to serialize fields wh... Read more
[WinInstaller] “Appications are blocking the installer” page is displaye...
Note: Windows-related issue. To repro: 1. Run Download Assistant. 2. In components page select Unity Editor and Documentation. ... Read more
A package can't be added by Git URL and by Name when pressing Enter
Reproduction steps: 1. Create a new empty project 2. Go to the 'Window -> Package Manager' 3. Click the add '+' button in the status... Read more
[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...
Steps to reproduce: 1. Open the attached project from the provided Google Drive link 2. Open the Amplify Shader Editor Canvas (Windo... Read more
[API update]API updating fails when trying to update from 4.7 to 5.X
Steps to reproduce: 1. Download and open project (link provided below). 2. "Project Upgrade Required" window appears. Click "Upgrade... Read more
"d3d12: CreateGraphicsPipelineState failed." is thrown when drawing geom...
How to reproduce: 1. Open the user's attached "New Unity Project.zip" project 2. Go to File -> Build And Run 3. Observe the procedur... Read more
The Windows standalone player has a default SynchronizationContext set
To reproduce: 1. Create a new Unity project. 2. Add a script to a game object with this code: void Awake() { if (System.Threadi... Read more
Strange square-like shadows appear in the editor on Unity 5
- Import the attached project (from ReproProject.zip - Unity 4.6 compatible) - Open 0 - Main Scene and press Play - Select New Game ... Read more
NetworkTransform -> Send Rate shows value on 1 lower than you set
- please see video attached in comments How we can reproduce it 1 Create new project 2 Create New empty object 3 Add NetworkTransfo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Different build sizes between Editor build and command-line build when "Static Batching" is enabled
- Particle System "Start Rotation" property affects a different axis when upgrading to newer Editor versions
- "Light" Component's "Culling Mask" setting is hidden but still has an effect when using HDRP
- Selecting the Web platform can be done when using the HDRP project
- Textures swap when SpriteRenderers with shared materials and animators are toggled on and off