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Editor freezes when using Debug.Log and trying to print a value within t...
How to reproduce: 1. Open attached project "Case_1164485_repro.zip" 2. Open "Paddle" scene 3. Enter Play Mode Expected result: Edit... Read more
UnityException is thrown in Build when using Burst Direct Call methods
How to reproduce: 1. Open the attached project (burst-error2.zip) 2. Open scene Scenes/SampleScene 3. Go to File -> Build Settings 4... Read more
[HDRP] Active LOD bias value message does not update according to HDRP L...
1. Create a new project. 2. Create a cube. (GameObject -> 3D Object -> Cube) 3. Add an LOD Group Component to this cube. (View in In... Read more
Shadow artifacts when using the Lightmaps to generate Lighting
Reproduction steps: # Open the attached project # Enable the “Auto Generate” setting in the Lighting window (Window > Rendering > L... Read more
Created Import Issue Asset doesn't show up in the Project window until t...
Reproduction steps: # Open the attached “ReproProject.zip” project # Select ImportTest > CreateIssueFile in the Toolbar # Obser... Read more
Crash on System.Array:ClearInternal when AI GameObjects perform pathfind...
Reproduction steps: 1. Open the attached “repro-project“ 2. Have the “Tutorial_01 Test“, “Core“, “Battlefield“, and “InGame UI“ sc... Read more
The Windows standalone player has a default SynchronizationContext set
To reproduce: 1. Create a new Unity project. 2. Add a script to a game object with this code: void Awake() { if (System.Threadi... Read more
Strange square-like shadows appear in the editor on Unity 5
- Import the attached project (from ReproProject.zip - Unity 4.6 compatible) - Open 0 - Main Scene and press Play - Select New Game ... Read more
[InputSystem] ArgumentOutOfRangeException is thrown when calling IsPoint...
Steps to reproduce: 1. Open the attached project "1337354.zip" 2. Connect Android (or IOS) device 3. Build and run the "SampleScene"... Read more
[Android] [iOS] [WWW] Cannot load specific jpg from StreamingAssets usin...
To reproduce: 1) Open attached project and scene in it 2) Switch platform to Standalone 3) Play the scene in editor - note that the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project