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0
votes
By Design

Error message is too generic when falling back to CPULM when not meeting...

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Apr 22, 2023

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Version/s: 2022.2.17f1, 2023.1.0b14, 2023.2.0a12

# Have a below minspec card # Try to bake with GPULM # Fallback doesn't say why We should probably get rid of "filtering devi... Read more

1
votes
Fixed

SpawnWithClientAuthority and AssignClientAuthority returns TRUE when aut...

Networking

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Aug 25, 2016

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Version/s: 5.4.0f3

When calling NetworkManger.SpawnWithClientAuthority(gameObject, conn) or NetworkManger.AssignClientAuthority(gameObject, conn) and c... Read more

0
votes
Won't Fix

Crash on mecanim::SetValueWeight when switching the AnimationMixerPlayab...

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Sep 19, 2024

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Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.21f1, 6000.1.0a1

Steps to reproduce: 1. Open the “users attached project” 2. Open the “SampleScene” 3. Enter Play Mode 4. Observe the crash Re... Read more

0
votes
Fixed

[ARCore][Android] Application crashes when exiting the app

XR SDK

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Nov 07, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b4, 2020.1

Repro steps: 1. Open QA attached project "repro_1197049" 2. Build and Run the HelloAR scene on Android 3. After the app launches pr... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip") 2. Open the repro scene ("SampleScene")... Read more

0
votes
Fixed

[Memory Profiler] Allocated Size is smaller than Managed Size when obser...

Package: Memory Profiler

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Apr 28, 2023

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Version/s: 1.1.0-exp.2

Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the Memory Profiler (Window > Analysis > Memory Profiler) 3.... Read more

0
votes
Duplicate

[Device Simulator] Touch input does not work when Active Input Handling ...

Input

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Nov 19, 2021

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Version/s: 2022.1.0a16

How to reproduce: 1. Open the attached project ("SimulateInputRepro.zip") 2. Run the EditMode tests (Window -> General -> Test Runne... Read more

0
votes
Fixed

[Profiler] Timelines have unnecessary inpector components for null threads

Profiling

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Jun 30, 2015

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Version/s: 5.2.0a4

Project Steps: 1. Play scene "Test". 2. Open profiler->Timeline. 3. Notice there are additional empty thread slots, that only takes... Read more

0
votes
By Design

GC.Alloc when SpriteRenderer.get_sprite() is called

Scripting

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Oct 25, 2021

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Version/s: 2019.4, 2020.3, 2021.1.21f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project ("GetSprite_GC_Alloc_Example.zip") 2. Open "SampleScene" 3. Open the Profiler windo... Read more

0
votes
Third Party Issue

Microsoft.CodeAnalysis.GeneratorAttribute causes errors in console

Scripting

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Nov 25, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0a15, 2022.2

Reproduction steps: 1. Open project "unitybetafeatures.zip" 2. Observe the Console window Expected result: No errors in console Act... Read more

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