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OnPointerEnter/OnPointerExit is called when the mouse is not moving
Reproduction steps: 1. Open the attached project “UI_Bug“ 2. Open the “Offline3D“ Scene 3. Enter Play Mode 4. Click the “Singlep... Read more
[URP] Exceeding the platform's supported light limit gives shadow distor...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open the scene "SampleScene" 3) Go to Build Settings,... Read more
[tvOS] "Menu" button on Siri Remote returns "Joystick1Button19" instead ...
How to reproduce: 1. Build & Run the "tvOS_Input.zip" project for tvOS 2. Press "Menu" button on the Siri Remote 3. Check which butt... Read more
Add component RectTransform can't be undone for a prefab instance in hie...
To reproduce: 1. Create a new project. 2. Create empty GameObject. 3. Make a prefab of it. 4. Select instance of a Prefab in Hierarc... Read more
4K lightmaps broken unless you clear the GI Cache before every bake
4K GBufferHeavyData positions written to GI Cache doesn't match what is read back later on. This issue makes it impossible to work w... Read more
Dragging and dropping a uss file to a folder in the Project window moves...
Reproduction steps: 1. Open the attached ‘UIElements’ project 2. Drag and drop the ‘Assets/Editor/Resources/EmptyStylesheetComplex... Read more
[Hub] "Documentation" module in "Add modules" window changes its position
Steps to reproduce: 1. Install one or two Unity versions; 2. Observe Hub's "Add modules" window; 3. Go to "Installs", select any ... Read more
Memory usage slowly rises overtime and the Editor crashes eventually whe...
Steps to reproduce: 1. Open the attached “repro-project” 2. Open the Assets/Scenes/ScaleTestScene.unity scene 3. Open Task Manager 4... Read more
[GPU PLM] VRAM not released following a GPU PLM bake
Repro: 1.Download the attached repro project. Open using the Editor version above. 2. Ensure that we have enough texel density in L... Read more
Crash on "typeinfo for NonCopyable" when copying and pasting a nested Pr...
Reproduction steps: 1. Open the attached project “CubeUnity-Repro” 2. Open the "VfxKaZar_Ongoing" Prefab in Prefab Mode 3. In the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project