Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.5.0b7
Issue ID
840943
Regression
Yes
Canvas scaling does not update when scaling Camera in orthographic mode
To reproduce:
1. Open the scene
2. Change "Size" field in orthographic camera
3. Notice how canvas size does not change in Scene view (Image position in canvas changes as well)
Expected:
Canvas size changes accordingly to Camera Size, (image position stays the same in camera preview)
Actual:
Canvas size stays the same when scaling Camera size (image moves in camera preview)
Workaround:
Changing UI Scale Mode in Canvas Scaler component updates the size of Canvas (changing the size afterwards produces the bug again)
Produced on: 5.5.0b7
Did not produce on: 5.3.6p7, 5.4.1f1 5.4.2f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Different build sizes between Editor build and command-line build when "Static Batching" is enabled
- Particle System "Start Rotation" property affects a different axis when upgrading to newer Editor versions
- "Light" Component's "Culling Mask" setting is hidden but still has an effect when using HDRP
- Selecting the Web platform can be done when using the HDRP project
- Textures swap when SpriteRenderers with shared materials and animators are toggled on and off
Add comment