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Match content on subtimeline clip with a newly created subtimeline with ...
Steps to Repro : 1) Create an empty timeline (that will be the main timeline). 2) Create a control track. 3) Create another timeline... Read more
GameObjects connected with Hinge Joints start flying around the scene wh...
Reproduction steps: 1. Open the "1365420.zip" project 2. Open the "Assets > TrainController_v3 > Demo > InGameWagonCoupling_PhysicsB... Read more
Editor freezes when Scene view is opened and Metal Graphics API is used
How to reproduce: 1. Open the “ATD-2024“ project 2. Open the Game view 3. Observe the Editor Expected result: The Editor is re... Read more
[UI] Dropdown stays in highlight phase after selecting an option
Steps to reproduce: 1. Download and import attached project. (UI_Test.zip) 2. Open scene: main 3. Play. 4. Click on dropdown. 5. Se... Read more
GameObjects are shaded differently when Camera's Anti-aliasing is set to...
How to reproduce: 1. Open the “TAATest.zip“ project 2. Open the “SampleScene“ 3. Observe the Game view Expected result: Both “Terra... Read more
NetworkManager->Spawn info->Register Spawnable Prefabs should throw warn...
NetworkManager->Spawn info->Register Spawnable Prefabs should throw warning on adding prefab without Network Identity 1. What happe... Read more
[Timeline] Dropdown icon for "Advanced" properties doesn't work under "C...
The Dropdown icon for "Advanced" properties doesn't work under "Control Playable Asset" in Inspector. Please refer to the attached v... Read more
Keywords _ADDITIONAL_LIGHT_SHADOWS and _SHADOWS_SOFT get turned off in b...
Repro steps: 1. Download example project 2. Open Samplescene 3. Press play and take a look at what the scene looks like 4. Build the... Read more
Bar diagrams are not displayed when using Memory Profiler Module in Prof...
Reproduction steps: 1. Open the attached project “MemoryProfilerBug“ 2. Open the Scene “Assets/Scenes/SampleScene” 3. Enter the P... Read more
Assembly could not be found reference errors when using TestTools.Graphics
Reproduction steps: 1. Open the user's attached project 2. Observe Console Expected result: No error messages Actual result: Missin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Different build sizes between Editor build and command-line build when "Static Batching" is enabled
- Particle System "Start Rotation" property affects a different axis when upgrading to newer Editor versions
- "Light" Component's "Culling Mask" setting is hidden but still has an effect when using HDRP
- Selecting the Web platform can be done when using the HDRP project
- Textures swap when SpriteRenderers with shared materials and animators are toggled on and off