Search Issue Tracker
[iOS 13] Gyroscope behaviour differs when Game View is opened while usin...
How to reproduce: 1. Open the attached project 2. Open the "SampleScene" scene 3. Connect iOS device to the computer 4. Open Unity R... Read more
UXML files does not trigger OnOpenAssetAttribute callback
Reproduction steps: 1. Open attached project "Test_UXMLOnOpen.zip" 2. In Project window, open (double-click) any UXML file located i... Read more
UIToolkit CreateInspectorGUI is called and stacked infinitely
How to reproduce: 1. Open the attached "empty.zip" project 2. Select "New SO One" asset in the project window Expected result: The ... Read more
[UI] Dropdown stays in highlight phase after selecting an option
Steps to reproduce: 1. Download and import attached project. (UI_Test.zip) 2. Open scene: main 3. Play. 4. Click on dropdown. 5. Se... Read more
Crash on Rigidbody_Get_Custom_PropMass when ArticulationBody collides wi...
How to reproduce: 1. Open the attached project from "case1331099.zip" 2. Open Scene "Main" 3. Enter Play Mode 4. Select object "Left... Read more
NetworkManager->Spawn info->Register Spawnable Prefabs should throw warn...
NetworkManager->Spawn info->Register Spawnable Prefabs should throw warning on adding prefab without Network Identity 1. What happe... Read more
Sprite Atlas Hash changes between build targets
How to reproduce: 1. Open the attached project "case_1186887-SpriteAtlasPerforceIssue.zip" 2. Text edit the file 'Atlas.spriteatlas'... Read more
[Linux] On clicking scene.unity in File Explorer opens in Text editor in...
On clicking scene.unity in File Explorer opens in Text editor instead of Unity Editor Steps to Reproduce: 1. Create a new Project ... Read more
Editor crashes on mono_log_write_logfile when repeatedly entering and ex...
How to reproduce: 1. Open the attached project ('case-1329488.zip') 2. Open the 'AI' Scene 3. Enter Play Mode 4. Exit Play Mode 5. R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project